On 11/9/05, Tom Wickline <[EMAIL PROTECTED]> wrote:
> On 11/9/05, Hans Kristian Rosbach <[EMAIL PROTECTED]> wrote:
> > http://wiki.winehq.org/BenchMark is getting old, and an update using
> > version 0.9 would be ideal. Any chance at getting an update using
> > the same computer as before?
>
> Sure
On 26/11/05, H. Verbeet <[EMAIL PROTECTED]> wrote:
> Are StateBlocks supposed to be nestable?
> I don't think they currently are on Wine, but my debug output appears
> to suggest they should be:
>
Actually, nevermind that comment. They're not.
However, BeginStateBlock should return D3DERR_INVALIDCA
Saturday, November 26, 2005, 10:34:22 AM, Ge van Geldorp wrote:
> As proposed here:
> http://www.winehq.org/pipermail/wine-devel/2005-November/042583.html
> I didn't receive any replies, which I'll take as a "no objections".
> Changelog:
> Ge van Geldorp <[EMAIL PROTECTED]>
> - Match PSDK STAT
> >That works here, it looks like it's complaining about
> 800x600 support >being missing.
>
> I get this error only when i run in desktop mode. When
> run fullscreen it say's:
>
>
> Text: Failed to set technique DrawShadowMapNV in
> effect Shaders/StaticMesh technique not found
>
>
> last lines of
On 11/24/05, Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > >
> > > advpack.dll is not present on NT 3.51 sp5
> > > Will try with IE5 this evening.
> >
> > Ok then the patch is good, and it has been committed.
>
> I don't think this is the reason for my patch to be good. It is still
> very inter
On Sat, 26 Nov 2005 13:22:23 +0100, 황윤성 <[EMAIL PROTECTED]> wrote:
I update reatos-explorer
thanks for blocking my email account with a 10MB attachment, dim wit.
Go back to school and learn about email.
:roll:
-
Your Life on the Net
DreamWi
L. Lenders schrieb:
> Hi, first the good news: the Doom3 demo is just
> running with current cvs! See screenshot. Wine is
> really growing mature, great work develolpers. I also
> own this game, and after applying a no-cd patch tried
> to run it. However it crashes after saying
> err:opengl:X11DRV_
Hi L.,
On Sat, Nov 26, 2005 at 09:20:56AM +, L. Lenders wrote:
> err:opengl:X11DRV_ChoosePixelFormat glXChooseFBConfig
> returns NULL (glError: 0)
> err:opengl:X11DRV_ChoosePixelFormat glXChooseFBConfig
> returns NULL (glError: 0)
the "glXChooseFBConfig returns NULL" has recently been discuss
--- Marcus Meissner <[EMAIL PROTECTED]> wrote:
> I_CryptFindLruEntryData,I_CryptFlushLruCache,I_CryptFreeLruCache are
> stdcall with 3 arguments. Wine has them with 1 argument, so you have to
> change that.
Wow--well done, Marcus, thanks.
--Juan
Boaz Harrosh wrote:
Eric Pouech wrote:
Boaz Harrosh wrote:
Such a program could also be useful for a Native app that needs to
run a Linux application.
we should even try to integrate it to popen in builtin msvcrt
A+
What do you mean? with a check for a "special" app_name. Or an
auto
--- Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > If wines WGL implementation is fully implemented then it may be a good idea
> > switching to wgl, a wgl implemenatation would also make debugging much
> > easier because wined3d can be run under windows to isolate problems.
> Wasn't there also th
"Andreas Mohr" <[EMAIL PROTECTED]> wrote:
> > I don't see how a FIXME could improve Windows drivers behaviour to return
> > arbitrary values in the dwVersion field. IMHO it's much better to use
> > a definitive and reasonable one, and ICVERSION qualifies for that.
> "Definitive" yes, "reasonable"
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