Direct Sound freezes. I'd like to help fix them...

2005-06-18 Thread Brian Gunlogson
Baldurs Gate 2: Shadows of amn, locks up when many sounds are played at once. Like during intense battles. I am positive it is related to direct sound. Because when I disable direct sound in the WINE source (by stubbing out the functions) the game runs fine. The last 5 TRACE()s before the game

Re: Wine's Registry Format

2005-06-18 Thread Alexandre Julliard
Brad <[EMAIL PROTECTED]> writes: > There's a bug on bugzilla (422) that asks for the registry file format to > be re-written in order to be able to dynamically load parts of the > registry. If you don't feel like looking it up - don't worry, I'm going > to explain why this would benefit wine. . .

Re: MSN Messenger builtin progress

2005-06-18 Thread Brian Vincent
On 6/18/05, Maarten Lankhorst <[EMAIL PROTECTED]> wrote: > According to that, Msi will install riched20.dll, if there is none > detected. Since they include it on their office cd's, I can safely > presume it is perfectly legal to install riched20.dll, so it doesn't > look like there could be a lega

"err:dsound:DSOUND_MixOne underrun on sound buffer 0x40404750" 20050524, (GCC) 3.3.5

2005-06-18 Thread J. Grant
Hello, I could not find a contact address explicity listed for web site feedback, but could someone tell me if wine -v is gone for good? if it is, could this page be revised to list "wine --version" instead of that "wine -v" http://www.winehq.org/site/docs/wine-user/bug-reporting I am

Wine's Registry Format

2005-06-18 Thread Brad
There's a bug on bugzilla (422) that asks for the registry file format to be re-written in order to be able to dynamically load parts of the registry. If you don't feel like looking it up - don't worry, I'm going to explain why this would benefit wine. . . It's said that wine loads the entire reg

Re: MSN Messenger builtin progress

2005-06-18 Thread Maarten Lankhorst
Krzysztof Foltman schreef: Maarten Lankhorst wrote: Ah ok, it would have been a nice project for summer of code, unfortunately i never applied for it, else I'd try to get it working.. Yes, that's a potentially nice "sponsorable" project. as far as i can tell only msn uses it anyway Ha

Re: MSN Messenger builtin progress

2005-06-18 Thread Maarten Lankhorst
Krzysztof Foltman wrote: Maarten Lankhorst wrote: I'll try playing around a bit with CreateTextServices and see how far I will come, it seems to be tricky, I can't find any useful information about it. My opinion - forget it. It'd require a major rework of the RICHEDIT20 control. The funct

Re: MSN Messenger builtin progress

2005-06-18 Thread Krzysztof Foltman
Maarten Lankhorst wrote: I'll try playing around a bit with CreateTextServices and see how far I will come, it seems to be tricky, I can't find any useful information about it. My opinion - forget it. It'd require a major rework of the RICHEDIT20 control. The function is related to the windowl

Re: World of Warcraft

2005-06-18 Thread Ove Kaaven
fre, 17,.06.2005 kl. 15.12 +0100, skrev Mike Hearn: > Well, I don't think Alexandre has a WoW account or copy and there isn't > enough information here to see what's going on. It's odd that seems VM > layout related though. The issue looks like it's in OpenGL though, their > "1.5 patch hotfix" is a