Problem with ITypeInfo

2004-08-06 Thread jack
Hi. I've tryed to run game Project Entropia and I got segmentation fault because of a bug in OLE. I've hacked code and I found two bugs: 1. ITypeInfo has back pointer to ITypeLib, but it's possible (and happened) that ITypeLib is destroyed and later ITypeInfo calls its function. I've solve this

Re: DOOM 3 misses some opengl32 wgl* and Cg functions

2004-08-06 Thread Lionel Ulmer
> Couldn't find proc address for: wglSwapIntervalEXT I do not know any equivalent GLX extension for this. > Couldn't find proc address for: wglGetPixelFormatAttribivARB > Couldn't find proc address for: wglGetPixelFormatAttribfvARB > Couldn't find proc address for: wglChoosePixelFormatARB > Could

DOOM 3 misses some opengl32 wgl* and Cg functions

2004-08-06 Thread Dr. Uwe Girlich
Hello all! I just tested out DOOM 3 (no-cd-cracked version) with the current Wine (CVS from 1 hour ago) and found the following problems on the game console: Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address

Re: winedos: TSR (was MCB implementation)

2004-08-06 Thread Alexandre Julliard
[EMAIL PROTECTED] writes: > Now, what should happen, if you start a TSR programm in a win32 shell (like > wcmd,Reactos cmd.exe or Windows cmd.exe)? Spawn FreeCOM, implement TSR somehow > in win32 (shell or ntdll) or no TSR support in win32 shells? No, TSR support doesn't make sense in Win32. What

Re: Do more tests in non-interactive mode (resubmit)

2004-08-06 Thread Alexandre Julliard
Francois Gouget <[EMAIL PROTECTED]> writes: > This way we exercise almost as much of the API as in interactive mode > without disturbing users, and the tests still run fast. The slowest one > is the winmm test which takes 16 seconds on my machine which supports > all the tested sound formats (but

FW: FW: WM_NEXTDLGCTL changes the default button ID and does not rest ore default control identifier

2004-08-06 Thread Krishna Murthy
Title: FW: FW: WM_NEXTDLGCTL changes the default button ID and does not rest ore default control identifier Alexandre, I am resending this patch. There exists a defect 2388. Also confirmed that it fixes one of the Katia's defect found. Please let us know about your thoughts. Thanks, Krishna

Re: list view completely mangled in WINE

2004-08-06 Thread Filip Navara
Dan Kegel wrote: Hi Filip, if you're looking for testcases, could you try the demo programs in http://bugs.winehq.org/show_bug.cgi?id=1268 and Sort of works. All the items are displayed, but when I switch to "Large Icons" mode all the items are placed at the position 0,0 above themselves. http:/

Re: vc++ install requires NetUserModalsGet

2004-08-06 Thread Mike Hearn
Saulius Krasuckas wrote: Does wine have a security accounts manager or an Active Directory? Good q. Will someone answer it, please? Wine does not implement any security APIs beyond the stubs needed for apps to work, it delegates security to the host system. Active Directory is not really in sco

Re: vc++ install requires NetUserModalsGet

2004-08-06 Thread Saulius Krasuckas
On Sat, 31 Jul 2004, James Hawkins wrote: > Looking into netapi32/access.c, NetUserModalsGet is a stub and returns > NERR_InternalError by default. I think vcsetup is requiring this call > to succeed so it bails out because of the error. > > Reading the trace and the msdn docs about NetUserModals

Different approach to a->w cleanup of crypt

2004-08-06 Thread James Hawkins
Hi, I have been trying to get my a->w cleanup of crypt committed for quite some time now, and mostly with no luck because of all the bugs, but I have a better idea about how accomplish this. The problem is that crypt requires a lot of changes to get rid of the w->a calls (the patch was ~27k),

Re: Different approach to a->w cleanup of crypt

2004-08-06 Thread James Hawkins
On Fri, 6 Aug 2004 02:34:51 -0500, James Hawkins <[EMAIL PROTECTED]> wrote: > Hi, > > I have been trying to get my a->w cleanup of crypt committed for > quite some time now, and mostly with no luck because of all the bugs, > but I have a better idea about how accomplish this. The problem is >