On Sat, 24 Apr 2004 21:59:44 +1000, David Hammerton wrote:
> Just wanted to chime in here and remind you of our discussion on IRC
> just then. I think this is a great idea and I sure do have a lot to say
> on this topic (in terms of what I'd like to see in the spec) - but I
> won't be able to go
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Em Saturday 24 April 2004 06:38, you wrote:
> Rafael,
>
> With your patch, the '\' key on the main keyboard will stop to work
> on the ABNT2 Keyboard, at least on the ABNT2 keyboards I've tested (some
> low valued keyboards and also Compaq keyb
"kata 198" <[EMAIL PROTECTED]> wrote:
> Changelog:
> Add some functions to msvcrt.dll
If you could make your patch behave according to current locale
that would be really nice. Otherwise it's not acceptable.
Also, please make sure that your formatting style is at least
consistent, and ev
"Krzysztof Foltman" <[EMAIL PROTECTED]> wrote:
> Applying this patch makes MDI Window menu behave as follows:
>
> - if no child windows are present, no separator is added (or it is
> removed if it was present before)
> - if any child windows are present (and visible), a separator is added
> aft
Francois Gouget wrote:
On Sun, 25 Apr 2004, Robert Reif wrote:
Francois Gouget wrote:
Some Windows sound drivers allow wild frequencies such as the 2MHz
one.
Is this a windows driver bug? Is the test really valid and it's just
finding a real bug in the windows driver for that s
I installed from CVS today and when I start wine I get the error below.
This happens even with the standard config file that it creates. I've
check both my and the config file and can't find any errors. I'm
including the c drive part of the config file.
Any ideas why this is telling me this?
Th
I'm not having much luck with sound this week-end :-(
First there was the crash in ALSA_WaveInit() (an old bug apparently),
but now the winmm test either gets stuck or crashes.
When it gets stuck it's because I get:
trace:wave:wodUpdatePlayedTotal dwPlayedTotal=21987 dwWrittenTotal=22050 delay=
I've just finished fixing the behaviour of Window menu in MDI
applications. However, I'm not sure if it won't cause some other MDI
applications to work incorrectly.
So, if you have some time and MDI apps to play with (regardless if they
worked correctly before or not), check this out and tell m
Ferenc Wagner wrote:
Jakob Eriksson <[EMAIL PROTECTED]> writes:
By killing processes left and right, I managed to get a 50 - megabyte log.
Maybe in the future we should link in bzip2 in winetest.exe to
compress logs before submitting?
No, we'd better fix the pipe tests. On Win9x/Me one
Hi,
for about week and half I was working on a patch that makes Wine RPC
runtime communicating with the Windows one. Now I'm almost done with the
work and I need help from someone who can test the patch under Wine. (I
was doing all my testing under regular Windows.) If someone will be
willing
On Sun, 25 Apr 2004, Robert Reif wrote:
> Francois Gouget wrote:
>
> >Some Windows sound drivers allow wild frequencies such as the 2MHz
> > one.
> >
> Is this a windows driver bug? Is the test really valid and it's just
> finding a real bug in the windows driver for that specific sound card?
It appears that Wine cannot use tmpfs... so far my testing only works using
swap :o( which I do have enabled at home and it crashes. At work I have a
500MB swap space and the same exact program does not crash there.
It's not convenient for me to run swap at home, so does anyone know a fix
for t
Jakob Eriksson <[EMAIL PROTECTED]> writes:
> By killing processes left and right, I managed to get a 50 - megabyte log.
>
> Maybe in the future we should link in bzip2 in winetest.exe to
> compress logs before submitting?
No, we'd better fix the pipe tests. On Win9x/Me one can't
create named pip
On Sun, 25 Apr 2004, Ivan Leo Murray-Smith wrote:
> Please let me know if something isn't OK.
A few points:
-- I find the change confusing. There's no WINEDEBUG channel.
I think most should just change from debugmsg -> debug
-- Please provide only one .diff file. Multiple diffs are
Ivan Leo Murray-Smith a écrit :
With this all unneeded references to debugmsg should be gone. Just one note, in
debugger.sgml I found this
[MACHINE\\Software\\Microsoft\\Windows NT\\CurrentVersion\\AeDebug] 957636538
"Auto"=dword:0001
"Debugger"="winedbg --debugmsg -all %ld %ld"
As I don't know
Francois Gouget wrote:
Some Windows sound drivers allow wild frequencies such as the 2MHz
one.
Is this a windows driver bug? Is the test really valid and it's just
finding a
real bug in the windows driver for that specific sound card?
I know it makes the test fail on bad windows drivers b
> Not sure how to regenerate the opemngl_ext.c file.
You need the extension registry CVS (you can find it here
http://oss.sgi.com/projects/ogl-sample/ - no idea where the exact CVS
informations are).
After, do 'make_opengl PATH_TO_EXTENSION_DIR 1.2' where
PATH_TO_EXTENSION_DIR points to the
'/mai
Marcus Meissner wrote:
Hi,
I was just fixing this code, but I wonder why floorf(s0->w) is overwritten
right next with tmp_f = powf(2.0f, s0->w);
What is the right version?
Ciao, Marcus
void vshader_expp(D3DSHADERVECTOR* d, D3DSHADERVECTOR* s0) {
float tmp_f = floorf(s0->w);
DWORD tmp_d = 0;
Hi,
I was just fixing this code, but I wonder why floorf(s0->w) is overwritten
right next with tmp_f = powf(2.0f, s0->w);
What is the right version?
Ciao, Marcus
void vshader_expp(D3DSHADERVECTOR* d, D3DSHADERVECTOR* s0) {
float tmp_f = floorf(s0->w);
DWORD tmp_d = 0;
tmp_f = powf(2.0f, s
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