Re: Window management thoughts

2004-04-06 Thread Paul Davis
>On Tue, 06 Apr 2004 11:25:13 -0400, Dimitrie O. Paun wrote: >> But this, I'm afraid, besides the point. This entire discussion assumes >> that the Win32 windows are mapped to X windows. If IIRC, Alexandre was >> saying that we need to switch back to the old ways, where we handle most >> of the win

Re: Virus on wine-patches@winehq.org

2004-04-06 Thread Vincent Béron
Le mar 06/04/2004 à 06:07, Rolf Kalbermatter a écrit : > Could someone please remove the following postings from the > archive as they contain viruses? > > http://www.winehq.org/hypermail/wine-patches/2004/04/0082.html > http://www.winehq.org/hypermail/wine-patches/2004/04/0084.html > > Rolf Kalb

Re: development speed

2004-04-06 Thread Brian Vincent
> Check that out - 5mb of patches for the last 3 months running. A meg of > patches just 6 days into the new month already! > > It seems Wine is moving faster than ever before. The website stats are interesting too: Daily Avg | Monthly Totals Hits

ole32.dll_CoRegisterPSClsid

2004-04-06 Thread Paul Ortyl
Hi, If only ole32.dll.CoRegisterPSClsid() is implemented (empty stub returning '1' is enough) then the application "GeoGeogrid® for Windows©" starts and allows at least some basic operations. (tested with "Baden-Würtemberg AMTLICHE TOPOGRAPHISHE KARTEN" Top50, Version 4) For more info on GeoGrid

Serial Port Problem

2004-04-06 Thread TN
Hi I already posted this on gmane.comp.emulators.wine.user but didn't get a response, maybe I have more luck here. I'm running wine-20040309 on a SuSE 8.2 system and trying to get Keil µVision2 Evaluation Version (Integrated Development Environment for Microcontrollers) working. So far, I've been

Re: Window management thoughts

2004-04-06 Thread Henk Poley
Mike Hearn wrote: > So, me and Mike have been discussing some ideas for window management in > Wine. Currently it hasn't turned into code, but I thought I'd write up > what our thoughts were so others could comment and maybe be inspired to > write patches. > > > > IIRC it's possible to ask the WM

Status of TAPI

2004-04-06 Thread Andreas Rosenberg
Hi guys! I'd like to run a TAPI based application in Wine (updated from CVS today). I extracted the vendor specific TAPI driver and the registry keys and included both into a Wine setup. Then I tried to do setup the TAPI driver using the telephon.cpl (taken from Win98): wine rundll32.exe shell

Re: Window management thoughts

2004-04-06 Thread Alexandre Julliard
Mike Hearn <[EMAIL PROTECTED]> writes: > I should have clarified things a bit: as far as I know the WM rewrite is > about using X windows only for toplevel win32 windows, and not using X > child windows for win32 child windows. The managed/unmanaged thing is only > relevant to toplevel windows. So

Re: WININET: move to Windows sockets

2004-04-06 Thread Steven Edwards
Hi Juan, --- Juan Lang <[EMAIL PROTECTED]> wrote: > Yep, in fact the "real" way to do this as far as Wine > is concerned is to implement SSL in secur32.dll, since > this is where Windows does it. It looks about like > this, although as Geoff pointed out to me the API is a > bit broken. Doing a BI

RE: CryptoAPI

2004-04-06 Thread Juan Lang
Hi Robert, Robert wrote: > It depends on which part you are trying to implement. > For the Certificate Store functions I would recommend > implementing the "OID support functions" first, I was taking a look at implementing the certificate store functions, and I was thinking (hoping?) I could avoi

Re: WININET: move to Windows sockets

2004-04-06 Thread Juan Lang
> Geoff wrote: > > Or we write our own BIO that wraps up whatever > > glue is desirable on the wine-side. Worst-case > > (and it's not that bad an alternative) is that > > you use a memory-base BIO to encapsulate all I/O > > and worry about moving data to and from "sockets", > > whatever they look

Re: Game support

2004-04-06 Thread Ivan Leo Murray-Smith
> btw, are there already any automated tools for parsing Wine logs? There is the examine-relay perl script in the tools directory, but it's only for relay traces. Ivan.

Re: Game support

2004-04-06 Thread Lionel Ulmer
> I did the +opengl trace, but it comes to about 16MB! Is there > something specific you are looking for that I could grep for? As Mike said, Wine traces compress REALLY well with gzip or bzip2. After, once it gets into a manageable state, you could either upload it somewhere for me to download it

Compiling Wine with BiDi support - instructions

2004-04-06 Thread Shachar Shemesh
Hi list, Here are the formal instructions for compiling Wine with bidi support. When doing so, it is recommended that you use a fairly recent version of ICU (2.6 and up), or else there is going to be a runtime soft dependancy on some ICU files in the resulting Wine. No big deal - if these files

Re: Dos INT15

2004-04-06 Thread Dmitry Timoshkov
"Florian Goth" <[EMAIL PROTECTED]> wrote: > Added some more stubs after examining the dosbox source code Could you please try to stick to the formatting style used in the file in your changes? -- Dmitry.

Re: Game support

2004-04-06 Thread Henk Poley
Mike Hearn wrote: > On Tue, 06 Apr 2004 09:29:05 +0100, James Perry wrote: >> I did the +opengl trace, but it comes to about 16MB! Is there >> something specific you are looking for that I could grep for? > > bzip2 destroys Wine traces. 16mb is nothing compared to the multi-gig logs > we sometime

Re: development speed

2004-04-06 Thread Mike Hearn
On Tue, 2004-04-06 at 16:57, Rein Klazes wrote: > Are you talking about a compressed tar bal perhaps? Yes, sorry, 10mb is for the compressed tarball. The real tree is far larger - I thought that sounded a bit suspicious when I wrote it, but wasn't thinking straight :( > $ find wine -type f|xargs

Re: development speed

2004-04-06 Thread Rein Klazes
On Tue, 06 Apr 2004 14:38:26 +0100, you wrote: > To put things in perspective, the Wine source tree is 10mb - that means in > only 2 months as many lines of patch were generated as exists in Wine > itself! Are you talking about a compressed tar bal perhaps? $ find wine -type f|xargs cat |wc -lc

Re: Window management thoughts

2004-04-06 Thread Mike Hearn
On Tue, 06 Apr 2004 11:25:13 -0400, Dimitrie O. Paun wrote: > But this, I'm afraid, besides the point. This entire discussion assumes > that the Win32 windows are mapped to X windows. If IIRC, Alexandre was > saying that we need to switch back to the old ways, where we handle most > of the windowin

Re: Window management thoughts

2004-04-06 Thread Dimitrie O. Paun
On Tue, 6 Apr 2004, Mike Hearn wrote: > Well, one way forward is to implement another mode, in which Wine makes > all windows managed and uses a variety of WM hints to get the desired > behaviour. For instance, the PPosition flag asks the WM to place the > window where the application requests it

Window management thoughts

2004-04-06 Thread Mike Hearn
So, me and Mike have been discussing some ideas for window management in Wine. Currently it hasn't turned into code, but I thought I'd write up what our thoughts were so others could comment and maybe be inspired to write patches. The problem: Currently Wine decides whether to make a window manag

Re: WININET: move to Windows sockets

2004-04-06 Thread Dan Kegel
Geoff wrote: Or we write our own BIO that wraps up whatever glue is desirable on the wine-side. Worst-case (and it's not that bad an alternative) is that you use a memory-base BIO to encapsulate all I/O and worry about moving data to and from "sockets", whatever they look like, afterwards. That'

development speed

2004-04-06 Thread Mike Hearn
Hey guys, http://www.winehq.org/hypermail/wine-patches/ Check that out - 5mb of patches for the last 3 months running. A meg of patches just 6 days into the new month already! It seems Wine is moving faster than ever before. To put things in perspective, the Wine source tree is 10mb - that me

Re: Game support

2004-04-06 Thread Marcus Meissner
On Tue, Apr 06, 2004 at 09:23:45AM +0100, James Perry wrote: > Thanks for the responses, and sorry for the late reply (real > life has been limiting my hacking time...) > > >>glXMakeCurrent(default_display, None, NULL) > >> > >If you could do a non-wine test case for that and see if it's just a bu

Virus on wine-patches@winehq.org

2004-04-06 Thread Rolf Kalbermatter
Could someone please remove the following postings from the archive as they contain viruses? http://www.winehq.org/hypermail/wine-patches/2004/04/0082.html http://www.winehq.org/hypermail/wine-patches/2004/04/0084.html Rolf Kalbermatter

Re: Game support

2004-04-06 Thread Mike Hearn
On Tue, 06 Apr 2004 09:23:45 +0100, James Perry wrote: > It's difficult to trace properly as PECrypt has debugger > detection and behaves oddly if it detects breakpoints or > whatever. But I narrowed it down to 3 Wine calls in the > critical loop: SetEvent, WaitForSingleObject and ResetEvent. > I t

Re: Game support

2004-04-06 Thread Mike Hearn
On Tue, 06 Apr 2004 09:29:05 +0100, James Perry wrote: > I did the +opengl trace, but it comes to about 16MB! Is there > something specific you are looking for that I could grep for? bzip2 destroys Wine traces. 16mb is nothing compared to the multi-gig logs we sometimes deal with around here ;)

Re: Game support

2004-04-06 Thread James Perry
1. MusicVR exits with this error: Could you send me a +opengl trace of the problem ? Maybe the game is done some strange things (like doing a SwapBuffer without a rendering context set or stuff like that) which are OK on Windows and not on Linux. I did the +opengl trace, but it comes to about 16MB

Re: Game support

2004-04-06 Thread James Perry
Thanks for the responses, and sorry for the late reply (real life has been limiting my hacking time...) glXMakeCurrent(default_display, None, NULL) If you could do a non-wine test case for that and see if it's just a buggy driver, that'd be good. It turns out not to be as simple as that. I did a +