Re: Re: dbghelp

2004-04-04 Thread Pouech Eric DMI AEI CAEN
> UnDecorateName is still a stub, while our winedump has some a good> framework for UnDecorateName, also translating into a GCC way and not in a> VC++ way. How should these things go together? See the comment in dbghelp.c !! My first thouhgt would be to make a .a lib out of winedump code, and use

RE: Handling dialogs created without using templates

2004-04-04 Thread Santosh Siddheshwar
Hi, Thanks. Would you be able to share details of the changes you did for handling MDI windows? Regards Santosh > -Original Message- > From: Dmitry Timoshkov [SMTP:[EMAIL PROTECTED] > Sent: Tuesday, March 30, 2004 7:40 PM > To: Santosh Siddheshwar > Cc: [EMAIL PROTECTED] > Subject:

Re: Should winemaker be able to handle this

2004-04-04 Thread Dimitrie O. Paun
On April 3, 2004 6:43 pm, Francois Gouget wrote: > I agree on the A/B distinction. However even in the B case we need these > options for those cases where winemaker generates a whole lot of > makefiles. Right. We need to support that case, but it seems that we need a way to include stuff in the g

Re: WININET: move to Windows sockets

2004-04-04 Thread Dimitrie O. Paun
On April 4, 2004 10:18 pm, Jonathan Wilson wrote: > Use #ifdef stuff so that when building on WINE, it uses unix sockets. We have to be smart about this, having #ifdefs all over the file is not acceptable. But from the look of the patch that was just posted, it certainly looks like we can achieve

Re: WININET: move to Windows sockets

2004-04-04 Thread Jonathan Wilson
How about this. Use #ifdef stuff so that when building on WINE, it uses unix sockets. But when building on win32 (which would include MingW and ReactOS), it uses winsock.

Re: WININET: move to Windows sockets

2004-04-04 Thread Steven Edwards
Hello Hans, --- Hans Leidekker <[EMAIL PROTECTED]> wrote: > > This makes wininet build on MinGW. > > Changelog: > Move to Windows sockets. > I asked Alexandre about a patch to move Wininet to Winsock and he said it took to much of a performance hit to merge. Is there a way we can bench mark i

Re: DDraw issues, etc.

2004-04-04 Thread Tim Hentenaar
On Mon, 5 Apr 2004 02:20:51 +0200 (CEST) Francois Gouget <[EMAIL PROTECTED]> wrote: > It looks like an i810 to me (but I have never actually seen one so...) > > Do you know if it is integrated on the motherboard? And then is it an > Intel chipset? > > Also, cat /proc/asound/cards will tell you w

Re: DDraw issues, etc.

2004-04-04 Thread Francois Gouget
On Sun, 4 Apr 2004, Tim Hentenaar wrote: [...] > 00:1f.5 Multimedia audio controller: Intel Corp. 82801BA/BAM AC'97 Audio (rev 05) [...] > Hmm.. I don't believe that my card is an i810, it could be, but I have > the alsa drivers statically linked into my kernel and I forgot exactly > which one it i

Re: DDraw issues, etc.

2004-04-04 Thread Tim Hentenaar
On Sun, 4 Apr 2004 16:17:29 +0200 (CEST) Francois Gouget <[EMAIL PROTECTED]> wrote: > Do you have an i810 sound card by any chance? 00:1f.5 Multimedia audio controller: Intel Corp. 82801BA/BAM AC'97 Audio (rev 05) > I'm asking this because there are known problems with sound on i810 > soundcards

Re: appdb - improvement in serching out bugs

2004-04-04 Thread tony_lambregts
Quoting hatky <[EMAIL PROTECTED]>: > > On Sunday 04 April 2004 06:21, [EMAIL PROTECTED] wrote: > > The current code can get bugs that have nothing to do with the AppDB. > This > > should fix it. > > > > -- > > > > Tony Lambregts > > I think this is wrong, you are saying the url in bugzilla should

Re: appdb - improvement in serching out bugs

2004-04-04 Thread tony_lambregts
Quoting hatky <[EMAIL PROTECTED]>: > > On Sunday 04 April 2004 06:21, [EMAIL PROTECTED] wrote: > > The current code can get bugs that have nothing to do with the AppDB. > This > > should fix it. > > > > -- > > > > Tony Lambregts > > I think this is wrong, you are saying the url in bugzilla should

Re: dbghelp

2004-04-04 Thread Uwe Bonnes
> "Eric" == Eric Pouech <[EMAIL PROTECTED]> writes: Eric> Eric Pouech a écrit : >> This is a first (and incomplete) shot at implementing the dbghelp >> DLL. Eric> forgot to say that: - this patch must be applied before the ones Eric> on imagehlp & taskmgr - code is highly d

Re: Personal tree with interesting patches

2004-04-04 Thread Mike Hearn
On Sat, 2004-04-03 at 12:28, Dmitry Timoshkov wrote: > Mike, where is your DCOM related work? Well, all the patches that *I* wrote for DCOM have been merged into Wine by Alexandre a long time ago. If you are thinking of the merge I did of Oves TransGaming patches, then I'm afraid the only tree I h

Re: appdb - improvement in serching out bugs

2004-04-04 Thread hatky
On Sunday 04 April 2004 06:21, [EMAIL PROTECTED] wrote: > The current code can get bugs that have nothing to do with the AppDB. This > should fix it. > > -- > > Tony Lambregts I think this is wrong, you are saying the url in bugzilla should be exactly "appdb #" where it should realy be "http://bu

installation program

2004-04-04 Thread Brian Vincent (C)
Title: installation program On the To Do List (c.4) is an item for having a new graphical Wine install program.  Anyone ever looked at Frank Hendrickson's WineTools program?     http://franksworld.net/winetools.html It used to be written in some funky language, now it's all shell script.

Re: DDraw issues, etc.

2004-04-04 Thread Francois Gouget
On Sun, 4 Apr 2004, Tim Hentenaar wrote: [...] > I'm also looking at some of the wave driver stuff. WineX's wave driver > (at least the OSS driver) does the sound for the game perfectly > whereas Wine's wave output sounds rather odd, crackling, and it seems > not to flush the buffer properly. :P D

Re: DDraw issues, etc.

2004-04-04 Thread Lionel Ulmer
> And that it does :/ It seems not to update the screen properly, but then > again, it could be something not completely implemented in Wine, or the game > engine. Well, if it asks for multiple clipping rectangles, and from what I found out in the MSDN, they should not overlap. So you should just

Re: DDraw issues, etc.

2004-04-04 Thread Tim Hentenaar
On Sun, 4 Apr 2004 10:26:34 +0200 Lionel Ulmer <[EMAIL PROTECTED]> wrote: >Of course, if it uses more than one, some adaptations > would be needed :-/ And that it does :/ It seems not to update the screen properly, but then again, it could be something not completely implemented in Wine, or the

Re: DDraw issues, etc.

2004-04-04 Thread Lionel Ulmer
On Sat, Apr 03, 2004 at 08:34:38PM -0500, Tim Hentenaar wrote: > I had a look, and implemented a clip list with one rect to use the same > code as with an hWnd since they are virtually the same. This app is wierd in > the fact that it dosen't use the hWnd for clipping with one rect, but rather > a