Re: version.dll patch

2004-03-19 Thread Dimitrie O. Paun
On March 19, 2004 8:13 pm, Alexandre Julliard wrote: > Also the whole file has been reformatted, making it impossible to see > what changed. Please don't do that. One more note: the file seems to have been edited with a tab setting of 4. Please don't redefine tab, keep it to the standard 8, other

Re: version.dll patch

2004-03-19 Thread Alexandre Julliard
Steven Edwards <[EMAIL PROTECTED]> writes: > We found quite a few problems using version.dll on ReactOS and Windows > XP. According to Royce there was a issue regarding ANSI converion that > was causing applications (Winzip) to fail to load. Also we found that > Microsoft doesnt support reading of

Re: wine hangs in ddraw/d3dtexture.c (d3dtexture_create)

2004-03-19 Thread Mike Hearn
On Fri, 19 Mar 2004 19:09:39 +0100, Lionel Ulmer wrote: > It worked before because our pthread emulation was broken which lead the GL > libraries to not find out at all that they were running in a multi-threaded > environment (so the contxt was 'shared' between threads). Well, if shared context wo

Re: Win32 packages released on sourceforge

2004-03-19 Thread Steven Edwards
--- Hans Leidekker <[EMAIL PROTECTED]> wrote: > Some networking related dlls rely heavily on Unix networking APIs. It > > will probably take a while before they are rewritten to build on > MinGW (with help from ReactOS perhaps?). I tried to fix wininet but the WINE winsock headers are kind of

Re: wine hangs in ddraw/d3dtexture.c (d3dtexture_create)

2004-03-19 Thread Lionel Ulmer
> After google-ing a bit I think it is necessary to make a > glXmakeCurrent() call before using a gl-call in a new thread (at least > for the Nvidia GL-driver, DRI should work). Not all GL-calls are > affected but definitely the textures calls. Well, as said before, Wine is completely broken regar

Re: Branching/version control [was Re: cards.dll]

2004-03-19 Thread Steven Edwards
--- "Gregory M. Turner" <[EMAIL PROTECTED]> wrote: > o Not the best win32 support AFAIK We already turn way to many Win32 developers off to WINE as it is. __ Do you Yahoo!? Yahoo! Mail - More reliable, more storage, less spam http://mail.yahoo.com

Re: wine hangs in ddraw/d3dtexture.c (d3dtexture_create)

2004-03-19 Thread Michael Schlüter
> > I'm now sure that the call to glGenTextures didn't return. I can think > > of three reasons: > > > > 1. Another wine thread is just doing a call to libGL > > 2. The libGL of Nvidia has a bug > > 3. both of the above > > If you run with +ddraw,+tid and you get two different numbers before the >

Re: Win32 packages released on sourceforge

2004-03-19 Thread Dimitrie O. Paun
On Fri, 19 Mar 2004, Hans Leidekker wrote: > > That's a good idea. In fact, maybe 3 packages: programs, dlls, headers: > > wine-prgs-[-mingw].zip > > wine-dlls-[-mingw].zip > > wine-hdrs-.zip > > > > MinGW folks split up the headers as well, (in their w32api package), > > and I think

Re: Win32 packages released on sourceforge

2004-03-19 Thread Hans Leidekker
On Friday 19 March 2004 14:21, Dimitrie O. Paun wrote: > That's a good idea. In fact, maybe 3 packages: programs, dlls, headers: > wine-prgs-[-mingw].zip > wine-dlls-[-mingw].zip > wine-hdrs-.zip > > MinGW folks split up the headers as well, (in their w32api package), > and I th

Re: Win32 packages released on sourceforge

2004-03-19 Thread Dimitrie O. Paun
On March 19, 2004 7:54 am, Hans Leidekker wrote: > I think it would be nice if we provided just two packages: one > with PE versions of our programs. Just the relevant ones that > actually build, so no winecfg or winedbg for example, and a > second package with PE dlls that build. That's a good id

Re: Win32 packages released on sourceforge

2004-03-19 Thread Hans Leidekker
On Wednesday 17 March 2004 18:05, Ivan Leo Murray-Smith wrote: > > Can you please post the list of errors to wine-devel, so people are aware of the > > problems (and hopefully send patches to fix them :))? > Complete compile error log is attached. ../../../wine-src/tools/winebuild/spec32.c: In

Re: urlmon: Implement FindMimeFromData

2004-03-19 Thread Shachar Shemesh
Kevin Koltzau wrote: IE overrides MIME types for more then just ambiguous types, to quote one test mentioned in the appendix "If the server-provided MIME type is either known or ambiguous, the buffer is scanned in an attempt to verify or obtain a MIME type from the actual content. If a positive