On Thu, Sep 04, 2003 at 02:23:34PM -0700, hatky wrote:
> Some games are failing at detecting a 3D card or
> sometimes the screen dept, have a look at bug :
>
> http://bugs.winehq.org/show_bug.cgi?id=1696
>
> getting into another bugzila/testing prenzy,
What about rather a coding / debugging fren
On September 4, 2003 08:37 pm, Alexandre Julliard wrote:
> Actually I've been playing with my script for a bit, and I now have
> fixed pretty much all the major issues, so you probably don't want to
> work on it any more at this point. But if you have a patch for
> ntstatus.h that you could send me
"Dimitrie O. Paun" <[EMAIL PROTECTED]> writes:
> This works well for the three big ones: windef.h/winbase.h/winuser.h
> For other we will include a lot on unnecessary headers. For example,
> ntstatus.h is not needed in many files that include winnt.h.
Yes, ntstatus.h is a bit different, and proba
On September 4, 2003 07:08 pm, Alexandre Julliard wrote:
> Anyway, just to show it can be done here's the beginning of such a
> script; you can do 'fix-includes windef.h winbase.h ' and it
> will make sure all the files listed include windef.h before winbase.h
> without making unnecessary changes.
"Dimitrie O. Paun" <[EMAIL PROTECTED]> writes:
> I have a lot more changes (cleanup of winnt.h), do you want me to drop
> them all? Fixing _all_ headers is a big task, I don't understand why
> we can't do it in distinct chunks
Because such large scale changes are a real pain for everybody who
Some games are failing at detecting a 3D card or
sometimes the screen dept, have a look at bug :
http://bugs.winehq.org/show_bug.cgi?id=1696
getting into another bugzila/testing prenzy,
hatky.
__
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On 4 Sep 2003, Mike Hearn wrote:
> Another possibility is to have a wine convenience macro, similar to the
> glib g_return_if_fail() macro, that works for instance:
>
> wine_return_if_fail_hr(CoDoSomethingCOMRelated())
>
> which expands to
> {
>HRESULT hr = CoDoSomethingCOMRelated()
>if
On 4 Sep 2003, Mike Hearn wrote:
> I removed the use of asserts to check the results, and replaced them
> with ERRs.
> + working_mem = GlobalAlloc(0, size);
> + if (!working_mem) {
> +ERR("failed to get a global alloc\n");
> +return oldpos;
> + }
I don't think this is such a good idea
On Thu, 2003-09-04 at 20:53, Dimitrie O. Paun wrote:
> I'd prefer we don't have there -- they really clutter the code,
> provide a bad example to follow, and provide little, if any,
> benefit. What you can do is put some strategic TRACEs that would
> help someone who knows the code to identify the
On Thu, 4 Sep 2003, Alexandre Julliard wrote:
> In other words we need to fix all the headers at once, and apply one
> big patch that fixes all the C files that need fixing in one step.
> I know it's a lot of work, that's why I suggested writing a script...
I have a lot more changes (cleanup of w
I think I found the source of my problem:
-
Wine/windows/win.c ::CreateWindowEx
if ((cs->style & (WS_CHILD|WS_POPUP)) == WS_CHILD)
parent = WIN_GetFullHandle(cs->hwndParent);
else
owner = GetAncestor( cs->hwndParent, GA_ROOT );
--
[EMAIL PROTECTED] wrote:
I dont see the reason for this change...
The real version of winres.h from microsoft includes winresrc.h
the little script I used didn't handle properly all the cases (mainly
when I didn't have the file in my SDK reference...)
here's an update to the list (and the shell sc
"Dimitrie O. Paun" <[EMAIL PROTECTED]> writes:
>> I think there will still
>> be a lot of changes to make, and I'd really prefer to avoid having to
>> fix the same C files again and again.
>
> In other words? Is it OK if I fix prsht.h as well? It was a lot of
> work you know...
In other words we
On Thu, 4 Sep 2003, Alexandre Julliard wrote:
> Looks like you have been reorganizing a bit too much, config.h and
> wine/port.h should always be included before anything else.
I did not realize this. We don't (or we shouldn't) test for
HAVE_* in our header files (except port.h), so I was only
aw
"Dimitrie O. Paun" <[EMAIL PROTECTED]> writes:
> I know, it would be nice to have an intelligent utility to
> cleanup the headers, but by the looks of it, it has to be
> rather smart. This is probably one of the more difficult
> cleanups, and I did it all by hand, which gave me a chance
> to clean
On Thu, 4 Sep 2003 [EMAIL PROTECTED] wrote:
> I dont see the reason for this change...
> The real version of winres.h from microsoft includes winresrc.h
Sorry, I don't have the MS headers, and it seemed from the
list Eric sent to the list that it's not included.
Alexandre, please disregard this
I dont see the reason for this change...
The real version of winres.h from microsoft includes winresrc.h
On Wed, 2003-09-03 at 14:34, Dustin Navea wrote:
> Hi guys, I just tried to access Bugzilla, and it isnt responding, checked
> with a ping and a traceroute but both gave me request timed out, although
> that could be because of a firewall, I just figured someone might want to
> know (jeremy)..
>
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