On Tue, 5 May 2015 09:14:42 +
Nancy Zou wrote:
> Hi Pekka
>
> >>how do you differ from the main loops and event handlers in Weston's
> >>simple-shm.c or simple-egl.c?
> >>Are you using EGL? Which implementation of EGL?
>
> I try to do a implementation for the wayland-egl flip driver becaus
Hi Pekka
>>how do you differ from the main loops and event handlers in Weston's
>>simple-shm.c or simple-egl.c?
>>Are you using EGL? Which implementation of EGL?
I try to do a implementation for the wayland-egl flip driver because my linux
sgx driver don't support wayland now. When I do it, I r
On Tue, 5 May 2015 06:53:44 +
Nancy Zou wrote:
> Hi all
>
> My wayland/Weston version is 1.5.0.
>
> I use wl_surface_frame to listen the frame done callback info. I get the
> frame 0 callback when the frame 2 is drawing. If I wait for frame 0 callback
> when drawing frame 1, the program i
Hi all
My wayland/Weston version is 1.5.0.
I use wl_surface_frame to listen the frame done callback info. I get the frame
0 callback when the frame 2 is drawing. If I wait for frame 0 callback when
drawing frame 1, the program is in dead loop.
Does this result is right? Is there any problem in