On Fri, May 30, 2014 at 10:48 PM, Philip Rushik wrote:
> great, thank you. That seems like what I was missing. Though I haven't had
> the time to try it out yet.
> What is the reason for switching from wl_shell to xdg_shell? Will
> xdg_shell become part of libwayland-client or will applications h
great, thank you. That seems like what I was missing. Though I haven't had
the time to try it out yet.
What is the reason for switching from wl_shell to xdg_shell? Will xdg_shell
become part of libwayland-client or will applications have to depend on
weston also? What about for people using another
On 05/30/2014 09:57 AM, Marek Chalupa wrote:
Hi,
On 29 May 2014 13:59, Philip Rushik mailto:prus...@gmail.com>> wrote:
On Thu, May 29, 2014 at 8:02 PM, Marek Chalupa mailto:mchqwe...@gmail.com>> wrote:
[...]
xdg_surface stuff is not part of libwayland-client and I
don't
In order for something to show up, you need to put it in a desktop surface.
The existing one is wl_shell_surface, but xdg_surface will replace it
eventually. Look at a version of simple-shm.c from 1.4 (
http://cgit.freedesktop.org/wayland/weston/tree/clients/simple-shm.c?h=1.4
) for info on how to
On 30 May 2014 11:27, Philip Rushik wrote:
>
>
>
> On Fri, May 30, 2014 at 3:57 PM, Marek Chalupa
> wrote:
>
>>
>> These protocols are not a part of libwayland, but Weston. You can find
>> their specification in weston/protocol directory (those xml files) and you
>> can generate sources from the
Hi,
On 29 May 2014 13:59, Philip Rushik wrote:
>
> On Thu, May 29, 2014 at 8:02 PM, Marek Chalupa
> wrote:
>
>> Hi,
>>
>> try to look at weston/tests/weston-test-client-helpers.c on the function
>> client_create(). That could be the piece of code your'e looking for.
>>
>> Regards,
>> Marek
>>
Hi,
try to look at weston/tests/weston-test-client-helpers.c on the function
client_create(). That could be the piece of code your'e looking for.
Regards,
Marek
On 28 May 2014 17:24, Philip Rushik wrote:
> Hi Everybody,
>
> I am trying to build a simple Wayland client, just sort of a "hello w
Hi Everybody,
I am trying to build a simple Wayland client, just sort of a "hello world"
type deal right now. I want to avoid any OpenGL or external dependencies
other than libwayland-client itself.
All I want to do is be able to tell wayland to create a window, get myself
a framebuffer which I ca