2011/8/29 Rovanion Luckey :
>
> In src/egl/main/Makefile i put the include path for gbm.h outside of the
> if-statements. That solved the problem. Here is the bugreport:
> https://bugs.freedesktop.org/show_bug.cgi?id=40443 . Either the
> buildinstructions on wayland.freedesktop.org or the Makefile
In src/egl/main/Makefile i put the include path for gbm.h outside of the
if-statements. That solved the problem. Here is the
bugreport:https://bugs.freedesktop.org/show_bug.cgi?id=40443. Either
the buildinstructions on
wayland.freedesktop.org or the Makefile has to change.
--
www.twitter.com/Rova
The problem seems to be related to a configure/makefile issue. If you look
in src/egl/main (where egldisplay.c is), in the Makefile, you'll notice that
the include path for gbm.h isn't picked up. I managed to compile it once I
forced the include of the path containing gbm.h.
On Sun, Aug 28, 2011 a
2011/8/28 Zhao, Juan J
> libgdm-devel
Isn't it a bit odd that I ran perfectly fine trough ./autogen.sh for mesa?
libgbm seems like a very new part of the graphics stack. The library doesn't
exist in Ubuntu 11.04, only in the alpha builds of 11.10 in which it's
pulled from the mesa git: http://w
You did not have gbm.h.
Looks like you need libgdm-devel like packages.
-
*^_^* BRs,
Juan
From: wayland-devel-bounces+juan.j.zhao=intel@lists.freedesktop.org
[mailto:wayland-devel-bounces+juan.j.zhao=intel@lists.freedesktop.org] On
Behalf Of Rovanion Luckey
Sent: Sunday, August 2