Hi, Pq
Thanks for your comment and idea.
I list several cases for discussion.
Case 1:
Original:
├──
│ B │
└──
Action: Move A leftof B
├───┼───┤
│ A │ B │
└───┴───┘
As you said, B must not change, A will have negative coordinates. That is fine.
Case 2:
Original:
├───┼───┤
│ C │ D │E
└───┴──
Hi, Pq
>
> I meant this very simple example:
>
> There is only one output A.
>
> A
>
> Then I add output B to the left of A.
>
> B->A
>
> The position of A must not change. This means that B must get negative
> coordinates, and A's position stays at 0,0. In Weston, window positions are
> sto
On Wed, 7 May 2014 08:49:47 +
"Wang, Quanxian" wrote:
> > -Original Message-
> > From: Pekka Paalanen [mailto:ppaala...@gmail.com]
> > Sent: Wednesday, May 7, 2014 3:41 PM
> > To: Wang, Quanxian
> > Subject: Re: [Weston] More discussion
son
> Ekstrand (ja...@jlekstrand.net); Kang, Jeong Seok; Fu, Michael
> Subject: Re: [Weston] More discussion about weston output relative motion
> algorithm
>
> On Wed, 7 May 2014 07:03:32 +
> "Wang, Quanxian" wrote:
>
> >
> >
> > > -Origin
gmail.com); Bryce W. Harrington
> > (b.harring...@samsung.com); wayland-devel@lists.freedesktop.org;
> > Jason Ekstrand (ja...@jlekstrand.net); Kang, Jeong Seok; Fu, Michael
> > Subject: Re: [Weston] More discussion about weston output relative
> > motion algorithm
son
> Ekstrand (ja...@jlekstrand.net); Kang, Jeong Seok; Fu, Michael
> Subject: Re: [Weston] More discussion about weston output relative motion
> algorithm
>
> On Wed, 7 May 2014 03:26:56 +
> "Wang, Quanxian" wrote:
>
> > Thanks Pq's comment. Before you cont
On Wed, 7 May 2014 03:26:56 +
"Wang, Quanxian" wrote:
> Thanks Pq's comment. Before you continue my comment, I mentioned one point.
> This is output movement algorithm and it is completely different with
> pre-configuration of output in weston.ini.
> For output, no alive, no movement.
> If y
...@samsung.com); wayland-devel@lists.freedesktop.org; Jason
> Ekstrand (ja...@jlekstrand.net); Kang, Jeong Seok; Fu, Michael
> Subject: Re: [Weston] More discussion about weston output relative motion
> algorithm
>
> On Tue, 6 May 2014 07:26:32 +
> "Wang, Quanxian" wrote:
&g
.org; Jason Ekstrand
> > (ja...@jlekstrand.net); Bryce W. Harrington
> > (b.harring...@samsung.com); Fu, Michael; Hardening
> > (rdp.eff...@gmail.com); Kang, Jeong Seok Subject: Re: [Weston] More
> > discussion about weston output relative motion algorithm
> >
> >
u, Michael; Hardening (rdp.eff...@gmail.com); Kang, Jeong Seok
> Subject: Re: [Weston] More discussion about weston output relative motion
> algorithm
>
> On Wed, 16 Apr 2014 04:21:46 +
> "Wang, Quanxian" wrote:
>
> > Clear some definition for easy understandi
On Wed, 16 Apr 2014 04:21:46 +
"Wang, Quanxian" wrote:
> Clear some definition for easy understanding.
> Supposed B is beside A. B maybe leftof, rightof, above, or below A.
> If leftof, output(B) is the horizontal parent of A.
> If above, output(B) is the vertical parent of A.
> If rightof,
Clear some definition for easy understanding.
Supposed B is beside A. B maybe leftof, rightof, above, or below A.
If leftof, output(B) is the horizontal parent of A.
If above, output(B) is the vertical parent of A.
If rightof, output(B) is the horizontal child of A.
If below, output(B) is the vert
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