RE: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-05-08 Thread Ucan, Emre (ADITG/ESB)
Hi Pekka, > -Original Message- > From: Pekka Paalanen [mailto:ppaala...@gmail.com] > Sent: Freitag, 4. Mai 2018 15:27 > To: Ucan, Emre (ADITG/ESB) > Cc: wayland-devel@lists.freedesktop.org > Subject: Re: [PATCH weston] libweston: don't accumulate damage from >

Re: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-05-04 Thread Pekka Paalanen
8 12:36 > > To: Ucan, Emre (ADITG/ESB) > > Cc: wayland-devel@lists.freedesktop.org > > Subject: Re: [PATCH weston] libweston: don't accumulate damage from > > transparent views > > > > On Thu, 19 Apr 2018 09:26:59 + > > "Ucan, Emre (ADITG/ESB)"

RE: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-05-04 Thread Ucan, Emre (ADITG/ESB)
olution would be that we introduce a repaint_window event to wl_output interface, so that camera/video applications can synchronize themselves with this event instead of surface frame events. Compositor can send a timestamp and duration of repaint window to the clients. > > > > -Origina

Re: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-04-19 Thread Pekka Paalanen
l 2018 11:12 > > To: Ucan, Emre (ADITG/ESB) > > Cc: wayland-devel@lists.freedesktop.org > > Subject: Re: [PATCH weston] libweston: don't accumulate damage from > > transparent views > > > > On Wed, 18 Apr 2018 15:44:26 +0200 > > Emre Ucan wrote: >

RE: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-04-19 Thread Ucan, Emre (ADITG/ESB)
freedesktop.org > Subject: Re: [PATCH weston] libweston: don't accumulate damage from > transparent views > > On Wed, 18 Apr 2018 15:44:26 +0200 > Emre Ucan wrote: > > > If view is set to be entirely transparent, > > there is no need to accumulate its damage. >

Re: [PATCH weston] libweston: don't accumulate damage from transparent views

2018-04-19 Thread Pekka Paalanen
On Wed, 18 Apr 2018 15:44:26 +0200 Emre Ucan wrote: > If view is set to be entirely transparent, > there is no need to accumulate its damage. > > This is an important optimization for > using view transparency. Because otherwise > transparent views are rendered like an > opaque view, and their p