RE: [PATCH weston] gl-renderer: Set renderer to NULL after destroyed

2015-08-11 Thread Ucan, Emre (ADITG/SW1)
gust 2015 20:12 > To: Ucan, Emre (ADITG/SW1) > Cc: Dawid Gajownik; wayland-devel@lists.freedesktop.org > Subject: Re: [PATCH weston] gl-renderer: Set renderer to NULL after > destroyed > > Hi Emre, > > On 11 August 2015 at 14:45, Ucan, Emre (ADITG/SW1) jv.com> wrote:

Re: [PATCH weston] gl-renderer: Set renderer to NULL after destroyed

2015-08-11 Thread Daniel Stone
eedesktop.org >> Subject: Re: [PATCH weston] gl-renderer: Set renderer to NULL after >> destroyed >> >> On Tue, Aug 11, 2015 at 4:09 AM, Ucan, Emre (ADITG/SW1) > jv.com> wrote: >> > The pointer of the renderer in the compositor data structure is >> > co

RE: [PATCH weston] gl-renderer: Set renderer to NULL after destroyed

2015-08-11 Thread Ucan, Emre (ADITG/SW1)
Hi, > -Original Message- > From: Dawid Gajownik [mailto:gajow...@gmail.com] > Sent: Dienstag, 11. August 2015 15:31 > To: Ucan, Emre (ADITG/SW1) > Cc: wayland-devel@lists.freedesktop.org > Subject: Re: [PATCH weston] gl-renderer: Set renderer to NULL after > destroye

Re: [PATCH weston] gl-renderer: Set renderer to NULL after destroyed

2015-08-11 Thread Dawid Gajownik
On Tue, Aug 11, 2015 at 4:09 AM, Ucan, Emre (ADITG/SW1) wrote: > The pointer of the renderer in the compositor data structure is controlled > in weston_compositor_shutdown. When it is not NULL, the destroy method of > the renderer is called. Therefore, the renderer pointer should be set to NULL >