On Fri, 3 Jan 2020 13:24:56 +0200
Marius Vlad wrote:
> Hi,
>
> Well, if the overlay (which apparently is underlay in your case)
> plane supports YUYV you don't any kind of color conversion
> between them. Pekka already made this pretty clear: you need to
> match out what pixel format you're usin
> can't clearly put UI and video content on separate planes without any code
> changes to the compositor.
>
> -James
>
> -Original Message-
> From: Pekka Paalanen [mailto:ppaala...@gmail.com]
> Sent: Tuesday, December 31, 2019 8:41 PM
> To: Tang, Jun
&g
esday, December 31, 2019 8:41 PM
To: Tang, Jun
Cc: Marius Vlad ; wayland-devel@lists.freedesktop.org
Subject: Re: Multiple HW plane enable BKM in open source Weston
On Mon, 30 Dec 2019 11:29:02 +0200
Marius Vlad wrote:
> Hi,
>
> Yes, overlays are supported in weston but do note that this mail
On Mon, 30 Dec 2019 11:29:02 +0200
Marius Vlad wrote:
> Hi,
>
> Yes, overlays are supported in weston but do note that this mailing list
> is also about other compositors and the protocol itself.
>
> Clients do not specify where to "place" the surfaces, the
> compositor back-end is the only one
Hi,
Yes, overlays are supported in weston but do note that this mailing list
is also about other compositors and the protocol itself.
Clients do not specify where to "place" the surfaces, the compositor
back-end is the only one who can make those decisions based on what HW
is capable of, what is
Hi Wayland Experts,
I checked the open source version of Weston code, seems there is atomic mode
setting API to add new plane properties. I believe overlay HW plane should be
supported by Weston. But as a newbie for Wayland. Still not sure how
application can put their surface on specified HW p