Hi,
On 10 October 2014 11:02, Srivardhan wrote:
> stat = wl_display_add_socket(test_display, socket_name);
> if (stat)
> fprintf(stderr, "Successfully connected to wayland
> display\n");
> else
> fprintf(stderr, "Failed to connect to waylan
On Fri, 10 Oct 2014 15:32:54 +0530
Srivardhan wrote:
> Hi,
>
> I wrote a small program to understand wayland-server. Below is the program:
> #include
> #include
>
> const char socket_name[] = "test_socket";
>
> int main()
> {
> struct wl_display *test_display = NULL;
> int st
Hi,
I wrote a small program to understand wayland-server. Below is the program:
#include
#include
const char socket_name[] = "test_socket";
int main()
{
struct wl_display *test_display = NULL;
int stat = 0;
test_display = wl_display_create();
if (test_display)