Re: About decorations in Unity

2012-03-29 Thread Damián Nohales
Ok, I understand the point... probably a good idea is to have a library that help toolkits to paint decorations in a consistent way between desktops. El 27/03/12 22:44, Thiago Macieira escribió: > On terça-feira, 27 de março de 2012 22.32.13, Damián Nohales wrote: >> El 27/03/12 19:24, Thiago Maci

Re: About decorations in Unity

2012-03-27 Thread Thiago Macieira
On terça-feira, 27 de março de 2012 22.32.13, Damián Nohales wrote: > El 27/03/12 19:24, Thiago Macieira escribió: > > I guess the toolkits would simply forego drawing the decoration when it > > detects that the window is maximised. > > But this behaviour is not shell dependent? for example, in KDE

Re: About decorations in Unity

2012-03-27 Thread Damián Nohales
El 27/03/12 19:24, Thiago Macieira escribió: > On terça-feira, 27 de março de 2012 19.16.34, Damián Nohales wrote: >> Hi there! >> >> I have a question, simply curiosity. >> >> I'm sure you noticed the behaviour of window decorations in case of >> Unity shell. I mean, when a window is maximized, th

Re: About decorations in Unity

2012-03-27 Thread Bill Spitzak
Thiago Macieira wrote: Maybe a protocol that allow to compositor to tell clients to enable/disable decorations drawing, compositor should to use this protocol when a client surface is maximized/unmaximized and clients adapt the GUI in the best way depending on the case. I don't think that's ne

Re: About decorations in Unity

2012-03-27 Thread Thiago Macieira
On terça-feira, 27 de março de 2012 19.16.34, Damián Nohales wrote: > Hi there! > > I have a question, simply curiosity. > > I'm sure you noticed the behaviour of window decorations in case of > Unity shell. I mean, when a window is maximized, the decorations begins > to form part of the top panel

Re: About decorations in Unity

2012-03-27 Thread Bill Spitzak
The maximized client should draw the entire top menubar as part of it's window, which extends all the way to the top of the screen. The compositor may place some extra items (widgets and status indicators) atop the window. They will appear correct if the client does draw a menubar of the corre

About decorations in Unity

2012-03-27 Thread Damián Nohales
Hi there! I have a question, simply curiosity. I'm sure you noticed the behaviour of window decorations in case of Unity shell. I mean, when a window is maximized, the decorations begins to form part of the top panel, showing in a different way respect to the window. How developers would implem