Ok, I understand the point... probably a good idea is to have a library
that help toolkits to paint decorations in a consistent way between
desktops.
El 27/03/12 22:44, Thiago Macieira escribió:
> On terça-feira, 27 de março de 2012 22.32.13, Damián Nohales wrote:
>> El 27/03/12 19:24, Thiago Maci
On terça-feira, 27 de março de 2012 22.32.13, Damián Nohales wrote:
> El 27/03/12 19:24, Thiago Macieira escribió:
> > I guess the toolkits would simply forego drawing the decoration when it
> > detects that the window is maximised.
>
> But this behaviour is not shell dependent? for example, in KDE
El 27/03/12 19:24, Thiago Macieira escribió:
> On terça-feira, 27 de março de 2012 19.16.34, Damián Nohales wrote:
>> Hi there!
>>
>> I have a question, simply curiosity.
>>
>> I'm sure you noticed the behaviour of window decorations in case of
>> Unity shell. I mean, when a window is maximized, th
Thiago Macieira wrote:
Maybe a protocol that allow to compositor to tell clients to
enable/disable decorations drawing, compositor should to use this
protocol when a client surface is maximized/unmaximized and clients
adapt the GUI in the best way depending on the case.
I don't think that's ne
On terça-feira, 27 de março de 2012 19.16.34, Damián Nohales wrote:
> Hi there!
>
> I have a question, simply curiosity.
>
> I'm sure you noticed the behaviour of window decorations in case of
> Unity shell. I mean, when a window is maximized, the decorations begins
> to form part of the top panel
The maximized client should draw the entire top menubar as part of it's
window, which extends all the way to the top of the screen.
The compositor may place some extra items (widgets and status
indicators) atop the window. They will appear correct if the client does
draw a menubar of the corre
Hi there!
I have a question, simply curiosity.
I'm sure you noticed the behaviour of window decorations in case of
Unity shell. I mean, when a window is maximized, the decorations begins
to form part of the top panel, showing in a different way respect to the
window.
How developers would implem