On Thu, Feb 19, 2015 at 12:35:52PM +0100, Carlos Garnacho wrote:
> Hey :),
>
> On Thu, Feb 19, 2015 at 2:29 AM, Peter Hutterer
> wrote:
> > On Wed, Feb 18, 2015 at 11:52:18PM +0100, Carlos Garnacho wrote:
> >> I'm not sure left/right specifically is something we want to tell
> >> about at this le
On Wed, Feb 18, 2015 at 5:29 PM, Peter Hutterer
wrote:
> On Wed, Feb 18, 2015 at 01:57:17PM -0800, Jason Gerecke wrote:
>>
>> On 2/16/2015 9:11 PM, Peter Hutterer wrote:
>> >On Mon, Feb 16, 2015 at 08:13:01AM +0100, Hans de Goede wrote:
>> >>Hi,
>> >>
>> >>On 16-02-15 04:50, Peter Hutterer wrote:
Hey :),
On Thu, Feb 19, 2015 at 2:29 AM, Peter Hutterer
wrote:
> On Wed, Feb 18, 2015 at 11:52:18PM +0100, Carlos Garnacho wrote:
>> I'm not sure left/right specifically is something we want to tell
>> about at this level. With tablet support in mind, I would expect a
>> left-handed mode for butt
On Wed, Feb 18, 2015 at 01:57:17PM -0800, Jason Gerecke wrote:
>
> On 2/16/2015 9:11 PM, Peter Hutterer wrote:
> >On Mon, Feb 16, 2015 at 08:13:01AM +0100, Hans de Goede wrote:
> >>Hi,
> >>
> >>On 16-02-15 04:50, Peter Hutterer wrote:
> >>
> >>
> >>
> >>>ok, I've played around with the ideas in th
Hey :),
On Mon, Feb 16, 2015 at 4:50 AM, Peter Hutterer
wrote:
> ok, I've played around with the ideas in this thread and discussed it with
> Benjamin this morning. Short summary: I think we should go with the original
> patch, with an optional extension for numbered axes later.
>
> I tried the e
On 2/16/2015 9:11 PM, Peter Hutterer wrote:
On Mon, Feb 16, 2015 at 08:13:01AM +0100, Hans de Goede wrote:
Hi,
On 16-02-15 04:50, Peter Hutterer wrote:
ok, I've played around with the ideas in this thread and discussed it with
Benjamin this morning. Short summary: I think we should go with
On Mon, Feb 16, 2015 at 08:13:01AM +0100, Hans de Goede wrote:
> Hi,
>
> On 16-02-15 04:50, Peter Hutterer wrote:
>
>
>
> >ok, I've played around with the ideas in this thread and discussed it with
> >Benjamin this morning. Short summary: I think we should go with the original
> >patch, with an
Hi,
On 16-02-15 04:50, Peter Hutterer wrote:
ok, I've played around with the ideas in this thread and discussed it with
Benjamin this morning. Short summary: I think we should go with the original
patch, with an optional extension for numbered axes later.
I tried the enum spacing first, prov
On Fri, Feb 13, 2015 at 09:34:52AM +0100, Hans de Goede wrote:
> Hi Peter,
>
> On 13-02-15 08:42, Peter Hutterer wrote:
> >On 13/02/2015 14:32 , Peter Hutterer wrote:
> >>On Thu, Feb 12, 2015 at 12:37:12PM +0100, Hans de Goede wrote:
> >>>Hi,
> >>>
> >>>On 12-02-15 08:33, Peter Hutterer wrote:
> >
Hi Peter,
On 13-02-15 08:42, Peter Hutterer wrote:
On 13/02/2015 14:32 , Peter Hutterer wrote:
On Thu, Feb 12, 2015 at 12:37:12PM +0100, Hans de Goede wrote:
Hi,
On 12-02-15 08:33, Peter Hutterer wrote:
A generic interface for devices that provide buttons and axes, but don't
control the poin
On 13/02/2015 14:32 , Peter Hutterer wrote:
> On Thu, Feb 12, 2015 at 12:37:12PM +0100, Hans de Goede wrote:
>> Hi,
>>
>> On 12-02-15 08:33, Peter Hutterer wrote:
>>> A generic interface for devices that provide buttons and axes, but don't
>>> control the pointer. This caters for the Pad part of Wa
On Thu, Feb 12, 2015 at 12:37:12PM +0100, Hans de Goede wrote:
> Hi,
>
> On 12-02-15 08:33, Peter Hutterer wrote:
> >A generic interface for devices that provide buttons and axes, but don't
> >control the pointer. This caters for the Pad part of Wacom graphics tablets
> >but could eventually also
Hi,
On 12-02-15 08:33, Peter Hutterer wrote:
A generic interface for devices that provide buttons and axes, but don't
control the pointer. This caters for the Pad part of Wacom graphics tablets
but could eventually also deal with remote controls, 3D mice and other
devices.
This patch adds a new
A generic interface for devices that provide buttons and axes, but don't
control the pointer. This caters for the Pad part of Wacom graphics tablets
but could eventually also deal with remote controls, 3D mice and other
devices.
This patch adds a new interface "buttonset" with a new capability and
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