Re: [Patch v4][weston] gl-renderer.c: Use gr->egl_config to create pbuffer surface

2019-10-01 Thread Pekka Paalanen
On Wed, 29 Aug 2018 13:18:43 -0700 Madhurkiran Harikrishnan wrote: > The original implementation always chose first egl config for pbuffer > surface type, however the returned configs are implementation specific > and egl config may not always match between ctx and surface. Hence, > use gr->egl_c

[Patch v4][weston] gl-renderer.c: Use gr->egl_config to create pbuffer surface

2018-08-29 Thread Madhurkiran Harikrishnan
The original implementation always chose first egl config for pbuffer surface type, however the returned configs are implementation specific and egl config may not always match between ctx and surface. Hence, use gr->egl_config which already has the matching config but ensure that windows and pbuff