Re: [PATCH weston 2/2] gl-renderer: Build as a loadable module

2013-10-14 Thread Kristian Høgsberg
On Mon, Oct 14, 2013 at 03:57:11PM +0300, Ander Conselvan de Oliveira wrote: > The time spent loading EGL and GLES libraries from disk can be a > considerable hit in some embedded use cases. If Weston is compiled > with EGL support, the binary will depend on those libraries, even if > a software re

Re: [PATCH weston 2/2] gl-renderer: Build as a loadable module

2013-10-14 Thread Ander Conselvan de Oliveira
On 10/14/2013 03:57 PM, Ander Conselvan de Oliveira wrote: The time spent loading EGL and GLES libraries from disk can be a considerable hit in some embedded use cases. If Weston is compiled with EGL support, the binary will depend on those libraries, even if a software renderer is in use. This

[PATCH weston 2/2] gl-renderer: Build as a loadable module

2013-10-14 Thread Ander Conselvan de Oliveira
The time spent loading EGL and GLES libraries from disk can be a considerable hit in some embedded use cases. If Weston is compiled with EGL support, the binary will depend on those libraries, even if a software renderer is in use. This patch splits the GL renderer into a separate loadable module,