RE: [PATCH weston 1/7] compositor: add surface-shooting API

2015-02-19 Thread Tanibata, Nobuhiko (ADITJ/SWG)
> -Original Message- > From: wayland-devel > [mailto:wayland-devel-boun...@lists.freedesktop.org] On Behalf Of > Pekka Paalanen > Sent: Friday, February 13, 2015 7:02 PM > To: wayland-devel@lists.freedesktop.org > Cc: Pekka Paalanen > Subject: [PATCH weston 1/7]

[PATCH weston 1/7] compositor: add surface-shooting API

2015-02-13 Thread Pekka Paalanen
From: Pekka Paalanen This is an optional API that will be implemented by the renderers. It allows to fetch the current contents of a surface, essentially the buffer contents from a client buffer, converted to an RGBA format. This is meant as a debugging API. The implementations may be heavy and