Re: [PATCH weston 1/4] Move animation_list to weston_output().

2012-06-07 Thread Scott Moreau
On Thu, Jun 7, 2012 at 4:30 PM, Scott Moreau wrote: > >> >>> Also, you should remove the timestamp = weston_compositor_get_time() >>> initializations (here and other animations) now that we solved that >>> problem. >>> >> >> I'm not really clear what you want to happen here. The timestamp should

Re: [PATCH weston 1/4] Move animation_list to weston_output().

2012-06-07 Thread Scott Moreau
> > > >> Also, you should remove the timestamp = weston_compositor_get_time() >> initializations (here and other animations) now that we solved that >> problem. >> > > I'm not really clear what you want to happen here. The timestamp should > now be set in weston_output_repaint() when adding the pen

Re: [PATCH weston 1/4] Move animation_list to weston_output().

2012-06-07 Thread Scott Moreau
On Thu, Jun 7, 2012 at 3:13 PM, Kristian Høgsberg wrote: > On Thu, Jun 07, 2012 at 09:12:29AM -0600, Scott Moreau wrote: > > Here we introduce a pending animation_list to which animations are > > added by weston_animation_run(). This fixes a timing issue when > > an animation is started from a key

Re: [PATCH weston 1/4] Move animation_list to weston_output().

2012-06-07 Thread Kristian Høgsberg
On Thu, Jun 07, 2012 at 09:12:29AM -0600, Scott Moreau wrote: > Here we introduce a pending animation_list to which animations are > added by weston_animation_run(). This fixes a timing issue when > an animation is started from a keybinding and makes it so frame > handlers are called only once per

[PATCH weston 1/4] Move animation_list to weston_output().

2012-06-07 Thread Scott Moreau
Here we introduce a pending animation_list to which animations are added by weston_animation_run(). This fixes a timing issue when an animation is started from a keybinding and makes it so frame handlers are called only once per a single output's refresh. --- src/compositor.c | 47 ++