Oops, will repost these with a proper version test.
On 19/05/17 10:43 AM, Derek Foreman wrote:
wl_surface_damage_buffer landed ages ago, but in order for GL to
use it the client must bind a wl_compositor version >= 4 (the
version where damage_buffer was introduced).
This patch updates the bind
wl_surface_damage_buffer landed ages ago, but in order for GL to
use it the client must bind a wl_compositor version >= 4 (the
version where damage_buffer was introduced).
This patch updates the bind version and allows
eglSwapBuffersWithDamage to actually use the provided damage
rectangles instead