Re: [PATCH weston 07/11] gl-renderer: Always setup gl-renderer

2016-06-22 Thread Pekka Paalanen
On Wed, 22 Jun 2016 12:05:01 +0200 Armin Krezović wrote: > On 21.06.2016 11:13, Pekka Paalanen wrote: > > On Sat, 18 Jun 2016 19:15:22 +0200 > > Armin Krezović wrote: > > > >> Currently, the gl-renderer setup is being done on per-output > >> basis. This isn't desirable when trying to make wes

Re: [PATCH weston 07/11] gl-renderer: Always setup gl-renderer

2016-06-22 Thread Armin Krezović
On 21.06.2016 11:13, Pekka Paalanen wrote: > On Sat, 18 Jun 2016 19:15:22 +0200 > Armin Krezović wrote: > >> Currently, the gl-renderer setup is being done on per-output >> basis. This isn't desirable when trying to make weston run >> with zero outputs. >> >> When there are no outputs present, th

Re: [PATCH weston 07/11] gl-renderer: Always setup gl-renderer

2016-06-21 Thread Pekka Paalanen
On Sat, 18 Jun 2016 19:15:22 +0200 Armin Krezović wrote: > Currently, the gl-renderer setup is being done on per-output > basis. This isn't desirable when trying to make weston run > with zero outputs. > > When there are no outputs present, there is no EGLContext or > EGLCurrent available, and t

[PATCH weston 07/11] gl-renderer: Always setup gl-renderer

2016-06-18 Thread Armin Krezović
Currently, the gl-renderer setup is being done on per-output basis. This isn't desirable when trying to make weston run with zero outputs. When there are no outputs present, there is no EGLContext or EGLCurrent available, and trying to use an EGL extension will result in a crash. The problem is s