On Thu, 21 Apr 2016 12:06:49 -0700
Bryce Harrington wrote:
> On Thu, Apr 21, 2016 at 05:12:47PM +0300, Pekka Paalanen wrote:
> > From: Pekka Paalanen
> >
> > When a test destroys a wl_surface, it is still possible to get events
> > referring to the destroyed surface. The surface in such cases w
On Thu, Apr 21, 2016 at 05:12:47PM +0300, Pekka Paalanen wrote:
> From: Pekka Paalanen
>
> When a test destroys a wl_surface, it is still possible to get events
> referring to the destroyed surface. The surface in such cases will be
> NULL.
>
> Handle NULL surface gracefully in keyboard and poin
From: Pekka Paalanen
When a test destroys a wl_surface, it is still possible to get events
referring to the destroyed surface. The surface in such cases will be
NULL.
Handle NULL surface gracefully in keyboard and pointer enter/leave
handlers. Touch-down handler is already NULL-safe.
This fixes