Hi,
Here is a rebased version of the patch. The old one didn't apply
cleanly anymore because of some changes in tests/Makefile.am
I think there is some confusion about why it ends up using 3 buffers
and I also keep getting in a muddle about it. I'll try to describe
what I think is happening here.
Here is a test case which demonstrates the 3 buffers problem. It is
fixed by the eglSwapInterval patch because that installs a sync event,
but note the problem isn't really related to eglSwapInterval and is
something we should probably fix anyway.
Regards,
- Neil
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