Re: [PATCH weston] gl-renderer: don't move memory in output_rotate_damage

2014-10-10 Thread Jason Ekstrand
Looks good to me. Pushed. ___ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel

[PATCH weston] gl-renderer: don't move memory in output_rotate_damage

2014-10-09 Thread Derek Foreman
output_rotate_damage shifted an array of pixman regions with a loop. Now it uses an index into that array. This currently only saves 1 pixman_region32_copy, but we can now raise BUFFER_DAMAGE_COUNT without a performance impact if we run into a configuration where this is useful. --- src/gl-rende