On Wed, Nov 04, 2015 at 10:16:27PM +0100, Manuel Bachmann wrote:
> Hi Derek, and thanks for your answer,
>
> You are right, maybe we could search a config with matching visual_id, and
> if one does not exist, then fallback to a "0" config.
>
> I can rework the patch to do this ; but if you alread
Hi Derek, and thanks for your answer,
You are right, maybe we could search a config with matching visual_id, and
if one does not exist, then fallback to a "0" config.
I can rework the patch to do this ; but if you already started working on a
new one, I will wait and be happy to test it :).
PS :
On 04/11/15 01:44 PM, Bryce Harrington wrote:
> On Wed, Nov 04, 2015 at 02:57:11PM +0100, Manuel Bachmann wrote:
>> Accept 0 as a valid value for the EGL_NATIVE_VISUAL_ID
>> attribute in EGL configurations, just as we did before
>> commit e76f185.
>>
>> (fixes running Weston with DRM backend and gl
On Wed, Nov 04, 2015 at 02:57:11PM +0100, Manuel Bachmann wrote:
> Accept 0 as a valid value for the EGL_NATIVE_VISUAL_ID
> attribute in EGL configurations, just as we did before
> commit e76f185.
>
> (fixes running Weston with DRM backend and gl-renderer
> on Lenovo ThinkPad with i915 driver)
>
Accept 0 as a valid value for the EGL_NATIVE_VISUAL_ID
attribute in EGL configurations, just as we did before
commit e76f185.
(fixes running Weston with DRM backend and gl-renderer
on Lenovo ThinkPad with i915 driver)
Signed-off-by: Manuel Bachmann
---
src/gl-renderer.c | 2 +-
1 file changed,