Re: [PATCH weston] drm: don't put too big surfaces in the cursor plane

2016-11-21 Thread Daniel Stone
Hi Giulio, On 21 November 2016 at 11:23, Giulio Camuffo wrote: > When using output scaling a client surface's wicth and height can be > smaller than the cursor plane's size, even if its buffer is actually > bigger. So check the buffer size rather than the surface size. Derek had a similar yet co

[PATCH weston] drm: don't put too big surfaces in the cursor plane

2016-11-21 Thread Giulio Camuffo
When using output scaling a client surface's wicth and height can be smaller than the cursor plane's size, even if its buffer is actually bigger. So check the buffer size rather than the surface size. --- libweston/compositor-drm.c | 17 + 1 file changed, 9 insertions(+), 8 deletio