Remember the problem we had a couple months ago with null surfaces being
passed to wl_pointer.leave if the leave was caused by the surface being
destroyed? If you set surface->resource = NULL before destroying it this
bug will come up again.
On Sep 11, 2013 11:28 AM, "Giulio Camuffo" wrote:
> wit
with the surface ref-count feature a surface may live on after its
resource was destroyed. set it to NULL in that case, so that code
like find_resource_for_surface() in input.c will act accordingly.
---
src/compositor.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/compositor.c b/src/