On Mon, 13 Jun 2016 08:14:12 -0500
Yong Bakos wrote:
> On Jun 13, 2016, at 6:17 AM, Pekka Paalanen wrote:
> >
> > From: Pekka Paalanen
> >
> > Use three buffers like simple-dmabuf-v4l instead of just two.
> >
> > This is required, because when a frame callback arrives, the just
> > committed
On Mon, 13 Jun 2016 08:14:12 -0500
Yong Bakos wrote:
> On Jun 13, 2016, at 6:17 AM, Pekka Paalanen wrote:
> >
> > From: Pekka Paalanen
> >
> > Use three buffers like simple-dmabuf-v4l instead of just two.
> >
> > This is required, because when a frame callback arrives, the just
> > committed
On Jun 13, 2016, at 6:17 AM, Pekka Paalanen wrote:
>
> From: Pekka Paalanen
>
> Use three buffers like simple-dmabuf-v4l instead of just two.
>
> This is required, because when a frame callback arrives, the just
> committed buffer is only on its way to the screen, while the previous
> buffer i
From: Pekka Paalanen
Use three buffers like simple-dmabuf-v4l instead of just two.
This is required, because when a frame callback arrives, the just
committed buffer is only on its way to the screen, while the previous
buffer is still being scanned out. It will take for the page flip to
complete