Re: [PATCH weston] Restore alpha after fade or zoom effect.

2013-09-11 Thread Kristian Høgsberg
On Sat, Sep 07, 2013 at 05:10:25PM +0200, Axel Davy wrote: > After these effects, alpha could not have been 1.0, preventing > not redrawing behind opaque windows. Nice catch, we don't wan't to end up with slightly transparent windows. I think we can just set surface->alpha to animation->stop in w

Re: [PATCH weston] Restore alpha after fade or zoom effect.

2013-09-08 Thread Pekka Paalanen
On Sat, 7 Sep 2013 17:10:25 +0200 Axel Davy wrote: > After these effects, alpha could not have been 1.0, preventing > not redrawing behind opaque windows. > > Signed-off-by: Axel Davy > --- > src/shell.c | 15 +-- > 1 file changed, 13 insertions(+), 2 deletions(-) > > diff --git

[PATCH weston] Restore alpha after fade or zoom effect.

2013-09-07 Thread Axel Davy
After these effects, alpha could not have been 1.0, preventing not redrawing behind opaque windows. Signed-off-by: Axel Davy --- src/shell.c | 15 +-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/src/shell.c b/src/shell.c index cd94aa5..d7e2d1e 100644 --- a/src/shel