On Sat, Sep 07, 2013 at 05:10:25PM +0200, Axel Davy wrote:
> After these effects, alpha could not have been 1.0, preventing
> not redrawing behind opaque windows.
Nice catch, we don't wan't to end up with slightly transparent
windows. I think we can just set surface->alpha to animation->stop in
w
On Sat, 7 Sep 2013 17:10:25 +0200
Axel Davy wrote:
> After these effects, alpha could not have been 1.0, preventing
> not redrawing behind opaque windows.
>
> Signed-off-by: Axel Davy
> ---
> src/shell.c | 15 +--
> 1 file changed, 13 insertions(+), 2 deletions(-)
>
> diff --git
After these effects, alpha could not have been 1.0, preventing
not redrawing behind opaque windows.
Signed-off-by: Axel Davy
---
src/shell.c | 15 +--
1 file changed, 13 insertions(+), 2 deletions(-)
diff --git a/src/shell.c b/src/shell.c
index cd94aa5..d7e2d1e 100644
--- a/src/shel