Hi,
On 6 December 2017 at 17:22, Derek Foreman wrote:
> static enum wl_iterator_result
> -destroy_resource(void *element, void *data)
> +_destroy_resource(void *element, void *data, uint32_t flags)
> {
> struct wl_resource *resource = element;
> - struct wl_client *client = resour
On the client side we're going to need to know if an object from the
map is a zombie before we attempt to dereference it, so we need to
pass this to the iterator.
Reviewed-by: Daniel Stone
Signed-off-by: Derek Foreman
---
src/wayland-private.h | 3 ++-
src/wayland-server.c | 21 ++