Re: [PATCH v6 01/12] Move weston_output EGL state into gles2-renderer.

2012-11-13 Thread Kristian Høgsberg
On Tue, Nov 13, 2012 at 07:10:18PM +0100, John Kåre Alsaker wrote: > This introduces callbacks for output creation and destruction for the > gles2-renderer. This enables the gles2-renderer to have per-output state. EGL > surface creation is now done by the output_create callback and the EGL > su

[PATCH v6 01/12] Move weston_output EGL state into gles2-renderer.

2012-11-13 Thread John Kåre Alsaker
This introduces callbacks for output creation and destruction for the gles2-renderer. This enables the gles2-renderer to have per-output state. EGL surface creation is now done by the output_create callback and the EGL surface is stored in the new per-output gles2-renderer state. On the first o