On Tue, Nov 13, 2012 at 07:10:18PM +0100, John Kåre Alsaker wrote:
> This introduces callbacks for output creation and destruction for the
> gles2-renderer. This enables the gles2-renderer to have per-output state. EGL
> surface creation is now done by the output_create callback and the EGL
> su
This introduces callbacks for output creation and destruction for the
gles2-renderer. This enables the gles2-renderer to have per-output state. EGL
surface creation is now done by the output_create callback and the EGL surface
is stored in the new per-output gles2-renderer state. On the first
o