On Fri, Nov 30, 2012 at 11:07:09AM -0500, Kristian Høgsberg wrote:
> On Fri, Nov 30, 2012 at 05:41:02PM +0200, Ander Conselvan de Oliveira wrote:
> > We used to invalidate the drawable after a call to eglSwapBuffers(),
> > so that a wl_egl_window_resize() would take effect for the next frame.
> > H
On Fri, Nov 30, 2012 at 05:41:02PM +0200, Ander Conselvan de Oliveira wrote:
> We used to invalidate the drawable after a call to eglSwapBuffers(),
> so that a wl_egl_window_resize() would take effect for the next frame.
> However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
> is
We used to invalidate the drawable after a call to eglSwapBuffers(),
so that a wl_egl_window_resize() would take effect for the next frame.
However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
is called with the current context and surface, and a later call to
wl_egl_window_resiz