My primary complaint is that "X" and "Y" are both translational axes,
and by analogy "Z" should be as well. Using it as the name for a
rotational axis just muddies things, especially when we already have
"DISTANCE". My second complaint is the same as Peter's: it should be
clear that is axis is in t
You are right that the fact that it is along the pen is not obvious from
"Z". However this is actually true of "X" and "Y" (one of them could be
the angle in the plane defined by the other tilt).
Roll probably is good, but it still seems to me that Z is more common,
also it looks like the evde
On Mon, Dec 08, 2014 at 12:13:17PM -0800, Bill Spitzak wrote:
> Why not call it Z instead of TWIST?
>
> I'm pretty certain that is a common term for this movement, and that "twist"
> is a rather strange term ("roll" is used more). And Z has the advantage that
> it also implies that counter-clockwi
On 12/08/2014 12:13 PM, Bill Spitzak wrote:
> Why not call it Z instead of TWIST?
>
> I'm pretty certain that is a common term for this movement, and that
> "twist" is a rather strange term ("roll" is used more). And Z has the
> advantage that it also implies that counter-clockwise is positive.
>
Why not call it Z instead of TWIST?
I'm pretty certain that is a common term for this movement, and that
"twist" is a rather strange term ("roll" is used more). And Z has the
advantage that it also implies that counter-clockwise is positive.
On 12/08/2014 09:59 AM, Jason Gerecke wrote:
---
Some Wacom tablets can report the rotation of the pen about its barrel
in the ABS_Z axis. Report this via LIBINPUT_TABLET_AXIS_TWIST.
Signed-off-by: Jason Gerecke
Acked-by: Peter Hutterer
---
src/evdev-tablet.c | 6 ++
src/evdev-tablet.h | 6 ++
src/libinput.c | 1 +
src/libinput.h