Re: [PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-11-04 Thread Peter Hutterer
On Tue, Nov 04, 2014 at 09:00:06AM -0600, Derek Foreman wrote: > On 03/11/14 09:51 PM, Peter Hutterer wrote: > > On Mon, Nov 03, 2014 at 11:56:59AM +0100, David Herrmann wrote: > >> Hi > >> > >> On Fri, Oct 31, 2014 at 5:33 AM, Peter Hutterer > >> wrote: > >>> On Thu, Oct 30, 2014 at 04:34:12PM -0

Re: [PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-11-04 Thread Derek Foreman
On 03/11/14 09:51 PM, Peter Hutterer wrote: > On Mon, Nov 03, 2014 at 11:56:59AM +0100, David Herrmann wrote: >> Hi >> >> On Fri, Oct 31, 2014 at 5:33 AM, Peter Hutterer >> wrote: >>> On Thu, Oct 30, 2014 at 04:34:12PM -0500, Derek Foreman wrote: The acceleration filter currently isn't partic

Re: [PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-11-04 Thread David Herrmann
Hi On Tue, Nov 4, 2014 at 4:51 AM, Peter Hutterer wrote: > On Mon, Nov 03, 2014 at 11:56:59AM +0100, David Herrmann wrote: >> I haven't spent much time thinking it through, but so far I'd prefer a >> solid, but basic, heuristic to guess the DPI and then use hwdb for >> anything that doesn't fit.

Re: [PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-11-03 Thread David Herrmann
Hi On Fri, Oct 31, 2014 at 5:33 AM, Peter Hutterer wrote: > On Thu, Oct 30, 2014 at 04:34:12PM -0500, Derek Foreman wrote: >> The acceleration filter currently isn't particularly pleased with gaming >> mice. >> >> They generally have high DPI (can be over 8000 DPI) and can have high update >> ra

Re: [PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-10-30 Thread Peter Hutterer
On Thu, Oct 30, 2014 at 04:34:12PM -0500, Derek Foreman wrote: > The acceleration filter currently isn't particularly pleased with gaming mice. > > They generally have high DPI (can be over 8000 DPI) and can have high update > rates (1000+ per second). This can result in the accel curve being bia

[PATCH libinput 0/4] some acceleration fixes, mostly for high DPI mice

2014-10-30 Thread Derek Foreman
The acceleration filter currently isn't particularly pleased with gaming mice. They generally have high DPI (can be over 8000 DPI) and can have high update rates (1000+ per second). This can result in the accel curve being biased heavily towards the high points on the accel curve. This patch set