On Wed, Oct 10, 2012 at 03:43:26PM +0300, Ander Conselvan de Oliveira wrote:
> On 10/10/2012 05:38 AM, Kristian Høgsberg wrote:
> >This introduces wl_event_queue, which is what will make multi-threaded
> >wayland clients possible and useful. The driving use case is that of a
> >GL rendering thread
On 10/10/2012 05:38 AM, Kristian Høgsberg wrote:
This introduces wl_event_queue, which is what will make multi-threaded
wayland clients possible and useful. The driving use case is that of a
GL rendering thread that renders and calls eglSwapBuffer independently of
a "main thread" that owns the w
This introduces wl_event_queue, which is what will make multi-threaded
wayland clients possible and useful. The driving use case is that of a
GL rendering thread that renders and calls eglSwapBuffer independently of
a "main thread" that owns the wl_display and handles input events and
everything e