Re: [PATCH 4/8] client: Add wl_event_queue for multi-thread dispatching

2012-10-10 Thread Kristian Høgsberg
On Wed, Oct 10, 2012 at 03:43:26PM +0300, Ander Conselvan de Oliveira wrote: > On 10/10/2012 05:38 AM, Kristian Høgsberg wrote: > >This introduces wl_event_queue, which is what will make multi-threaded > >wayland clients possible and useful. The driving use case is that of a > >GL rendering thread

Re: [PATCH 4/8] client: Add wl_event_queue for multi-thread dispatching

2012-10-10 Thread Ander Conselvan de Oliveira
On 10/10/2012 05:38 AM, Kristian Høgsberg wrote: This introduces wl_event_queue, which is what will make multi-threaded wayland clients possible and useful. The driving use case is that of a GL rendering thread that renders and calls eglSwapBuffer independently of a "main thread" that owns the w

[PATCH 4/8] client: Add wl_event_queue for multi-thread dispatching

2012-10-09 Thread Kristian Høgsberg
This introduces wl_event_queue, which is what will make multi-threaded wayland clients possible and useful. The driving use case is that of a GL rendering thread that renders and calls eglSwapBuffer independently of a "main thread" that owns the wl_display and handles input events and everything e