Hi Daniel,
On Tue, 22 Mar 2016 10:53:38 +
Daniel Stone wrote:
> Hi Miguel,
>
> On 21 March 2016 at 16:37, Miguel A. Vico
> wrote:
> > EGLDevice provides means to enumerate native devices, and then
> > create an EGL display connection from them.
> >
> > Similarly, EGLOutput will provide mea
2016-03-21 18:37 GMT+02:00 Miguel A. Vico :
> static void
> +gl_renderer_attach_egl_fd_texture(struct weston_surface *es,
> + struct weston_buffer *buffer,
> + EGLNativeFileDescriptorKHR streamFd)
> +{
> + struct weston_compo
Hi Miguel,
On 21 March 2016 at 16:37, Miguel A. Vico wrote:
> EGLDevice provides means to enumerate native devices, and then create
> an EGL display connection from them.
>
> Similarly, EGLOutput will provide means to access different
> portions of display control hardware associated with an EGLD
EGLDevice provides means to enumerate native devices, and then create
an EGL display connection from them.
Similarly, EGLOutput will provide means to access different
portions of display control hardware associated with an EGLDevice.
For instance, EGLOutputLayer represents a portion of display
co