On Thu, Jul 26, 2012 at 06:55:53PM +0200, Olivier Blin wrote:
Applied this and the fps patch.
Kristian
> ---
> clients/gears.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/clients/gears.c b/clients/gears.c
> index 19165e7..aee0357 100644
> --- a/clients/gears.c
> +++ b/clients/gear
>
> Ok, that seems sufficient, thanks.
>
> For a bonus, could you still explain what this FPS count actually
> measures?
>
> Something like this: it measures how often a very simple GL program
> can show new content. This is limited by the monitors' refresh
> rates, system load, compositor performa
On Thu, 26 Jul 2012 18:55:53 +0200
Olivier Blin wrote:
> ---
> clients/gears.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/clients/gears.c b/clients/gears.c
> index 19165e7..aee0357 100644
> --- a/clients/gears.c
> +++ b/clients/gears.c
> @@ -435,6 +435,7 @@ gears_create(struct dis
---
clients/gears.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/clients/gears.c b/clients/gears.c
index 19165e7..aee0357 100644
--- a/clients/gears.c
+++ b/clients/gears.c
@@ -435,6 +435,7 @@ gears_create(struct display *display)
gettimeofday(&tv, NULL);
gears->last_fps =