Ander,
I don't neciserally disagree we with this change, but shouldn't the GL
renderer clean up after itself better?
--Jason
On Dec 20, 2013 1:07 PM, "Ander Conselvan de Oliveira"
wrote:
> From: Ander Conselvan de Oliveira
>
> Currently we destroy the renderer before the outputs are destroyed, b
From: Ander Conselvan de Oliveira
Currently we destroy the renderer before the outputs are destroyed, but
that sometimes leads to an error since a reference to the renderer is
necessary in order to destroy a gl_renderer_output.
Since destroying the renderer is common among all backends, just mov