Re: [PATCH 0/4] Weston: add support for YUV buffers

2012-04-27 Thread Gwenole Beauchesne
2012/4/20 Gwenole Beauchesne : > Here is a first round of patches for supporting YUV buffers in Weston. > It theoritically possible to support planar YUV from SHM buffers but I > have only tested with VA-API on GenX (NV12, YUV 4:2:0 and 4:2:2). Ping Kristian? I pushed the Mesa patches to here: <

Re: [PATCH 0/4] Weston: add support for YUV buffers

2012-04-20 Thread Gwenole Beauchesne
Hi, 2012/4/20 Gwenole Beauchesne : > Issues: > - EXT_texture_rg requirement, could be fixed with an extra EGL attribute. > - Use shaders to render from YUV even if some HW could sample from YUV > textures directly. Actually, I now think both cases could be handled with the same attribute. EGL_

[PATCH 0/4] Weston: add support for YUV buffers

2012-04-20 Thread Gwenole Beauchesne
Hi, Here is a first round of patches for supporting YUV buffers in Weston. It theoritically possible to support planar YUV from SHM buffers but I have only tested with VA-API on GenX (NV12, YUV 4:2:0 and 4:2:2). Some changes are needed in Mesa, but I wanted to get your opinion on this model first