On Wed, Oct 21, 2015 at 12:23:10AM +0200, Hardening wrote:
> Le 20/10/2015 17:12, Bryce Harrington a écrit :
> > On Tue, Oct 20, 2015 at 10:39:51AM +0200, Hardening wrote:
> >> Le 20/10/2015 10:24, Bryce Harrington a écrit :
> >>> On Mon, Oct 19, 2015 at 03:47:19PM +0200, David FORT wrote:
> T
Le 20/10/2015 17:12, Bryce Harrington a écrit :
> On Tue, Oct 20, 2015 at 10:39:51AM +0200, Hardening wrote:
>> Le 20/10/2015 10:24, Bryce Harrington a écrit :
>>> On Mon, Oct 19, 2015 at 03:47:19PM +0200, David FORT wrote:
This patch implements inert objects for wl_keyboard, wl_pointer and
>
On Tue, Oct 20, 2015 at 10:39:51AM +0200, Hardening wrote:
> Le 20/10/2015 10:24, Bryce Harrington a écrit :
> > On Mon, Oct 19, 2015 at 03:47:19PM +0200, David FORT wrote:
> >> This patch implements inert objects for wl_keyboard, wl_pointer and
> >> wl_touch.
> >> The target case is when the serv
Le 20/10/2015 10:24, Bryce Harrington a écrit :
> On Mon, Oct 19, 2015 at 03:47:19PM +0200, David FORT wrote:
>> This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch.
>> The target case is when the server has just send a capability event about a
>> disappearing object, and t
On Mon, Oct 19, 2015 at 03:47:19PM +0200, David FORT wrote:
> This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch.
> The target case is when the server has just send a capability event about a
> disappearing object, and the client binds the corresponding object. We bind an
This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch.
The target case is when the server has just send a capability event about a
disappearing object, and the client binds the corresponding object. We bind an
inert object: an object does nothing when it is requested. If the