Is there any reason we can't make vertex-clipping.c take floats everywhere,
and adapt our code to take floats as well? I don't think GLfloat will ever
be a typedef for anything but float...
On Tue, Nov 19, 2013 at 4:52 PM, Emilio Pozuelo Monfort
wrote:
> On 19/11/13 22:21, Kristian Høgsberg wrot
On 19/11/13 22:21, Kristian Høgsberg wrote:
> On Tue, Nov 19, 2013 at 06:09:00PM +0100, Emilio Pozuelo Monfort wrote:
>> And pass the right flags to build it.
>
> This test case only uses GLfloat, we should be able to figure out a
> way to compile the test with typedef float GLfloat instead.
We c
On Tue, Nov 19, 2013 at 06:09:00PM +0100, Emilio Pozuelo Monfort wrote:
> And pass the right flags to build it.
This test case only uses GLfloat, we should be able to figure out a
way to compile the test with typedef float GLfloat instead.
Kristian
> ---
> tests/Makefile.am | 9 -
> 1 f
And pass the right flags to build it.
---
tests/Makefile.am | 9 -
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/tests/Makefile.am b/tests/Makefile.am
index 8e08375..e123c18 100644
--- a/tests/Makefile.am
+++ b/tests/Makefile.am
@@ -2,7 +2,7 @@ TESTS = $(shared_tests) $(modu