On Wed, Apr 04, 2012 at 05:48:05PM +0300, Ander Conselvan de Oliveira wrote:
> When the surface being moved, resized or rotated was destroyed, the
> compositor would crash.
>
> Fix this by using a destroy listener on the referenced surface. To
> reduce code duplication, the surface reference and t
When the surface being moved, resized or rotated was destroyed, the
compositor would crash.
Fix this by using a destroy listener on the referenced surface. To
reduce code duplication, the surface reference and the destroy
listener is added to a new struct shell_grab.
---
src/shell.c | 151 ++