On Thu, Mar 22, 2012 at 10:22:04PM +0100, Rafal Mielniczuk wrote:
> While activating and deactivating rotation mechanism without moving
> the pointer, rotation matrix from rotate_grab object is not being
> initialised and damage shell surface rotation matrix in
> rotate_grab_button handler, making
While activating and deactivating rotation mechanism without moving
the pointer, rotation matrix from rotate_grab object is not being
initialised and damage shell surface rotation matrix in
rotate_grab_button handler, making it invertible.
This patch initialise rotate matrix in rotate_binding
and