On 05/28/2013 07:20 AM, al...@redhat.com wrote:
The only complexity is the FILL mode where it can happen that the user
specifies a buffer of the same size as the screen, but the output has scale
2 and the buffer scale 1. Just scanning out this buffer will work, but
effectively this is a downscal
On Tue, May 28, 2013 at 04:20:52PM +0200, al...@redhat.com wrote:
> From: Alexander Larsson
>
> Modes are mainly meant to be used in coordination with fullscreen in
> DRIVER mode, by e.g. games. For such games what they generally want
> is to match some hardware mode and resize their window for t
From: Alexander Larsson
Modes are mainly meant to be used in coordination with fullscreen in
DRIVER mode, by e.g. games. For such games what they generally want
is to match some hardware mode and resize their window for that. We
don't really need to complicate this with the scaling. So, we
keep t