Re: [PATCH] protocol: Modes are specified in HW pixels

2013-05-28 Thread Bill Spitzak
On 05/28/2013 07:20 AM, al...@redhat.com wrote: The only complexity is the FILL mode where it can happen that the user specifies a buffer of the same size as the screen, but the output has scale 2 and the buffer scale 1. Just scanning out this buffer will work, but effectively this is a downscal

Re: [PATCH] protocol: Modes are specified in HW pixels

2013-05-28 Thread Kristian Høgsberg
On Tue, May 28, 2013 at 04:20:52PM +0200, al...@redhat.com wrote: > From: Alexander Larsson > > Modes are mainly meant to be used in coordination with fullscreen in > DRIVER mode, by e.g. games. For such games what they generally want > is to match some hardware mode and resize their window for t

[PATCH] protocol: Modes are specified in HW pixels

2013-05-28 Thread alexl
From: Alexander Larsson Modes are mainly meant to be used in coordination with fullscreen in DRIVER mode, by e.g. games. For such games what they generally want is to match some hardware mode and resize their window for that. We don't really need to complicate this with the scaling. So, we keep t