On Mon, Sep 1, 2014 at 8:33 AM, Derek Foreman
wrote:
> On 01/09/14 04:52 AM, Jason Ekstrand wrote:
> > On Mon, Sep 1, 2014 at 2:37 AM, Pekka Paalanen
> wrote:
> >
> >> On Fri, 29 Aug 2014 23:35:37 -0700
> >> Jason Ekstrand wrote:
> >>
> >>> On Aug 29, 2014 6:25 PM, "Derek Foreman"
> wrote:
> >
On 01/09/14 04:52 AM, Jason Ekstrand wrote:
> On Mon, Sep 1, 2014 at 2:37 AM, Pekka Paalanen wrote:
>
>> On Fri, 29 Aug 2014 23:35:37 -0700
>> Jason Ekstrand wrote:
>>
>>> On Aug 29, 2014 6:25 PM, "Derek Foreman" wrote:
On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> Derek,
> I
On Mon, 1 Sep 2014 12:37:50 +0300
Pekka Paalanen wrote:
> On Fri, 29 Aug 2014 23:35:37 -0700
> Jason Ekstrand wrote:
>
> > On Aug 29, 2014 6:25 PM, "Derek Foreman" wrote:
> > >
> > > On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> > > > Derek,
> > > > FWIW, I have a series on my github that acc
On Mon, Sep 1, 2014 at 2:37 AM, Pekka Paalanen wrote:
> On Fri, 29 Aug 2014 23:35:37 -0700
> Jason Ekstrand wrote:
>
> > On Aug 29, 2014 6:25 PM, "Derek Foreman" wrote:
> > >
> > > On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> > > > Derek,
> > > > I haven't had a chance to look that hard at or
On Fri, 29 Aug 2014 23:35:37 -0700
Jason Ekstrand wrote:
> On Aug 29, 2014 6:25 PM, "Derek Foreman" wrote:
> >
> > On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> > > Derek,
> > > I haven't had a chance to look that hard at or play with this patch yet.
> > > Hopefully I can look at it before too l
On Aug 29, 2014 6:25 PM, "Derek Foreman" wrote:
>
> On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> > Derek,
> > I haven't had a chance to look that hard at or play with this patch yet.
> > Hopefully I can look at it before too long. One quick question though:
> > Have you verified that this works
On 29/08/14 06:42 PM, Jason Ekstrand wrote:
> Derek,
> I haven't had a chance to look that hard at or play with this patch yet.
> Hopefully I can look at it before too long. One quick question though:
> Have you verified that this works with all of the output transforms? I'm
> sorry if this seems
Derek,
I haven't had a chance to look that hard at or play with this patch yet.
Hopefully I can look at it before too long. One quick question though:
Have you verified that this works with all of the output transforms? I'm
sorry if this seems premature but a) pixman renderer stuff is hard to get
Currently if you try to zoom with mod+scrollwheel the pixman
backend will stop rendering anything at all and will continuously
log "pixman renderer does not support zoom", giving the impression
that the server is hung.
Instead, this patch adds the missing zoom functionality.
This should close BUG