Hi Matt,
On 5 September 2017 at 15:13, Matt Hoosier wrote:
> On Tue, Sep 5, 2017 at 9:00 AM, Daniel Stone wrote:
>> It can't be correct to raise it to the cursor plane either, since both
>> cursor and overlay planes strictly stack above the scanout plane. I
>> guess this would read a lot easier
On Tue, Sep 5, 2017 at 9:00 AM, Daniel Stone wrote:
> It can't be correct to raise it to the cursor plane either, since both
> cursor and overlay planes strictly stack above the scanout plane. I
> guess this would read a lot easier with:
> if (picked_scanout)
> next_plane = primary;
> at t
Hi Matt,
On 24 August 2017 at 15:24, Matt Hoosier wrote:
> @@ -1545,10 +1548,22 @@ drm_assign_planes(struct weston_output *output_base,
> void *repaint_data)
> next_plane = primary;
> if (next_plane == NULL)
> next_plane = drm_outpu
On Thu, Aug 24, 2017 at 9:24 AM, Matt Hoosier wrote:
> As discussed in the following thread:
>
> https://lists.freedesktop.org/archives/wayland-devel/2017-August/034755.html
>
> the existing plane assignment in the DRM backend is vulnerable to
> accidental masking of the intended fullscreen surfac
As discussed in the following thread:
https://lists.freedesktop.org/archives/wayland-devel/2017-August/034755.html
the existing plane assignment in the DRM backend is vulnerable to
accidental masking of the intended fullscreen surface. This change
adds a simple stateful memory to the plane assign