Re: [PATCH] Properly free drm plane in create_sprites

2014-01-02 Thread Kristian Høgsberg
On Thu, Jan 02, 2014 at 11:43:59AM +, Christopher Michael wrote: > From 11680caa37e27b5f0273f18395fc46975c91b599 Mon Sep 17 00:00:00 2001 > From: Chris Michael > Date: Thu, 2 Jan 2014 11:39:40 + > Subject: [PATCH] Properly free drm plane during creation of sprites > > If we fail to alloca

[PATCH] Properly free drm plane in create_sprites

2014-01-02 Thread Christopher Michael
Hi All, A minor patch for the drm compositor. If we fail to allocate space for a new Sprite structure, then we should be calling drmModeFreePlane (instead of the current call to free()) in order to cleanup. Cheers, Chris Michael >From 11680caa37e27b5f0273f18395fc46975c91b599 Mon Sep 17 00:00